xy-gao / splatviz-blender
Blender addon for gaussian splatting rendering
☆17Updated this week
Related projects ⓘ
Alternatives and complementary repositories for splatviz-blender
- ☆75Updated last year
- ☆25Updated 11 months ago
- [ECCV'24] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆35Updated 2 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆77Updated last year
- ☆27Updated 4 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆69Updated 2 weeks ago
- ☆31Updated last year
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆81Updated 10 months ago
- ☆68Updated 9 months ago
- Make 2DGS Great Again!☆29Updated this week
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆75Updated last year
- ☆16Updated last year
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆52Updated last year
- ☆29Updated 2 months ago
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆145Updated last month
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆68Updated last week
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆40Updated last week
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆28Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆27Updated 5 months ago
- ☆40Updated last month
- A 3D mesh viewer for vscode☆47Updated last week
- Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstruction"☆50Updated last month
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆128Updated 6 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆60Updated last month
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆35Updated last year
- Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆84Updated 4 months ago
- K-Planes model integration for nerfstudio☆56Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆88Updated last year
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆43Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆60Updated last month