xy-gao / splatviz-blenderLinks
Blender addon for gaussian splatting rendering
☆44Updated last year
Alternatives and similar repositories for splatviz-blender
Users that are interested in splatviz-blender are comparing it to the libraries listed below
Sorting:
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆173Updated last year
- Infinite-Realities Datasets: IR-MichaelRF☆64Updated 8 months ago
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆65Updated last year
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆87Updated 7 months ago
- Official PyTorch implementation of QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videos (NeurIPS …☆147Updated last month
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆82Updated 6 months ago
- Contains website data for https://gsplat.tech☆38Updated 2 years ago
- ☆15Updated 5 months ago
- Subsurface Scattering for Gaussian Splatting☆154Updated 4 months ago
- UE5 Demo project for 3D Gaussians Plugin☆90Updated 4 months ago
- Python image sequnce deblurring algorithm☆43Updated 2 years ago
- ☆30Updated last year
- Volinga model is a modification of Nerfacto that allows the conversion to NVOL file, that can be rendered in Unreal Engine.☆32Updated last year
- Simple tool for converting Meshroom JSON files to NERF JSON files for https://github.com/NVlabs/instant-ngp☆31Updated 2 years ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆175Updated 4 months ago
- GauSTAR: Gaussian Surface Tracking and Reconstruction (CVPR 2025)☆79Updated 3 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆86Updated 5 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆113Updated 10 months ago
- Hacky project to render the MobileNeRF demo scenes using WebXR☆33Updated 2 years ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆53Updated 11 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆40Updated last year
- Simple tool for converting Reality Capture CSV files to NERF JSON files for https://github.com/NVlabs/instant-ngp☆32Updated 2 years ago
- [Arxiv 2025] Distilled-3DGS: Distilled 3D Gaussian Splatting☆74Updated last week
- Process for processing Reality Capture output into Colmap format to allow importing into Postshot.☆34Updated last year
- ☆68Updated 4 years ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆99Updated 8 months ago
- Edit gaussian splatting models☆218Updated last month
- Tiny 3DGStreamViewer☆57Updated last year
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆44Updated last month
- ☆21Updated 5 months ago