SJoJoK / 3DGStreamViewerLinks
Tiny 3DGStreamViewer
☆52Updated last year
Alternatives and similar repositories for 3DGStreamViewer
Users that are interested in 3DGStreamViewer are comparing it to the libraries listed below
Sorting:
- An unofficial implementation of absGS☆115Updated last year
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆108Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆155Updated 9 months ago
- Optimized Minimal 3D Gaussian Splatting☆64Updated 5 months ago
- ☆60Updated 6 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆192Updated 3 weeks ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆223Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆175Updated 11 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆182Updated 9 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆89Updated 11 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆182Updated 5 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆155Updated 9 months ago
- ☆67Updated last year
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆116Updated 6 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 4 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆185Updated last month
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆227Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆162Updated last year
- ☆57Updated 2 months ago
- ☆67Updated 10 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆142Updated 7 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆146Updated 11 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆177Updated 11 months ago
- ☆85Updated last year
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆81Updated 2 months ago
- [CVPR'2024 Highlight] Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle☆61Updated 5 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆80Updated 4 months ago
- 💪 [ARXIV 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆156Updated 5 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Updated last month
- Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"☆167Updated last year