xing-shuai / PyOpenGL-skeleton-aniamtionLinks
OpenGL skeleton animation using PyOpenGL
☆50Updated 6 years ago
Alternatives and similar repositories for PyOpenGL-skeleton-aniamtion
Users that are interested in PyOpenGL-skeleton-aniamtion are comparing it to the libraries listed below
Sorting:
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆97Updated 5 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆58Updated 2 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆69Updated 6 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- Extracts data from an fbx file☆48Updated 2 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Updated last year
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆21Updated 8 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆63Updated 2 years ago
- solving Inverse kinematic of whole human body chain with FABRIK☆56Updated 4 years ago
- The pinocchio auto-rigging / weighting tool - modification☆210Updated 10 years ago
- Source code for the article Propagating Velocities through Animation Systems☆39Updated 2 years ago
- It's a GPU-based real time cloth simulator and interactive.☆99Updated 4 years ago
- Source code for the article "Joint Limits"