hbertiche / PBNS
☆111Updated 2 years ago
Alternatives and similar repositories for PBNS
Users that are interested in PBNS are comparing it to the libraries listed below
Sorting:
- ☆197Updated 2 years ago
- ☆127Updated 3 years ago
- Simulated garment dataset for virtual try-on☆66Updated 3 years ago
- ☆37Updated 2 years ago
- Code for CVPR2023 paper "HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics"☆178Updated 2 weeks ago
- [CVPR 2020] Dataset of "TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style"☆150Updated 2 years ago
- Learning-Based Animation of Clothing for Virtual Try-On☆62Updated 2 years ago
- ☆212Updated last year
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆35Updated 2 years ago
- ☆64Updated 2 years ago
- Code for SIGGRAPH2024 paper "ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations"☆81Updated last week
- A hair strand rendering tool using the Dear ImGui.☆69Updated 2 months ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆93Updated 4 years ago
- ☆57Updated 2 years ago
- Official code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.☆289Updated last year
- A novel manifold-aware transfomer architecture for predicting garment dynamics on unseen geometries [EUROGRAPHICS 2024]☆34Updated last year
- Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On☆134Updated 2 years ago
- Fast and Deep Facial Deformations☆84Updated 2 years ago
- repo for NIMBLE: A Non-rigid Hand Model with Bones and Muscles☆128Updated 11 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆71Updated 5 years ago
- A Python implementation of the paper "Deformation Transfer for Triangle Meshes" with 3D views in the browser.☆200Updated 3 years ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆31Updated 5 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 6 months ago
- Code for SIGGRAPH ASIA 2022 paper "Morig: Motion-Aware Rigging of Character Meshes from Point Clouds"☆110Updated 5 months ago
- [SIGGRAPH 2022] TightCap: 3D Human Shape Capture with Clothing Tightness Field, a human reconstruction framework for clothed avatars☆124Updated 3 weeks ago
- Estimate the pose and shape under clothing given a static 3D scan of a human☆94Updated 3 years ago
- Collection of Cloth Simulation Papers.☆63Updated 2 years ago
- [ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters☆199Updated last year
- [CVPR'22] COAP: Learning Compositional Occupancy of People☆137Updated 2 years ago
- Official implementation of the ICCV 2021 paper: "The Power of Points for Modeling Humans in Clothing".☆190Updated last year