wm4n / unity-cpp-libLinks
A simple demonstration of using c++ library for Unity plugins
☆43Updated 7 years ago
Alternatives and similar repositories for unity-cpp-lib
Users that are interested in unity-cpp-lib are comparing it to the libraries listed below
Sorting:
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- Raymarching x Rigidbody interaction example.☆63Updated 9 years ago
- L-Systems in Unity☆98Updated last year
- Unity plugin that provide AsyncGPUReadback for OpenGL☆64Updated 6 years ago
- Various C# scripts.☆86Updated 2 months ago
- Spatial Hashing Algorithm with GPU Acceleration☆108Updated 6 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆63Updated 5 years ago
- This is a unity native plugin for Android platform to load a external image into a texture asynchronously.☆23Updated 8 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 7 months ago
- Interactive 3D Fluid Simulation based on SPH☆54Updated 6 years ago
- ☆54Updated 6 years ago
- A highly experimental hair rendering and simulation solution for the Unity game engine☆41Updated 4 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Editor Extension for Unity3D to automatically create and manually modulate 3D Low Poly Landscapes☆133Updated 3 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 3 years ago
- Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additiona…☆55Updated 6 years ago
- ☆83Updated 5 years ago
- A project built for a Renaissance Coders tutorial to introduce vehicle physics.☆67Updated 7 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 6 years ago
- Asynchronous GPU readback implementation for Unity on Metal (macOS/iOS)☆51Updated 3 years ago
- Examples of how to draw a procedural triangle in Unity3D☆61Updated 2 years ago
- Assimp for C# / Unity☆39Updated 2 years ago
- Almost real-time Global Illumination for Unity.☆10Updated 4 years ago
- ☆87Updated 3 years ago
- Presentation deck for my talk at Unite Shanghai/Seoul 2019☆53Updated 6 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆75Updated 8 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆122Updated 3 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU☆64Updated 7 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71Updated 6 years ago