mattatz / unity-mesh-slicing
View-aligned mesh slicing for Unity.
☆74Updated 8 years ago
Alternatives and similar repositories for unity-mesh-slicing:
Users that are interested in unity-mesh-slicing are comparing it to the libraries listed below
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆90Updated 8 years ago
- ComputeShader implementation trails for Unity☆136Updated 4 months ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆95Updated 5 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 5 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 6 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆108Updated 6 years ago
- water ripple shader for Unity☆105Updated 6 years ago
- ☆54Updated 5 years ago
- GPU Particle System for Unity (require DirectX environment)☆100Updated 8 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Mesh deformation using the Unity Job System.☆71Updated 7 months ago
- Superfast CPU boids for Unity☆89Updated 2 years ago
- Realtime convexhull generator☆122Updated 2 years ago
- Various C# scripts.☆80Updated last week
- 🌐 First-class Mesh debugging tools for Unity☆117Updated last year
- Post Processing Effects for Unity☆79Updated 7 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆100Updated 2 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆76Updated last week
- Transform controller in Game View for Unity.☆122Updated 6 years ago
- Unity Metaball Effect☆60Updated 7 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A project designed to teach an aspiring Unity VR developer the very basics of working with ComputeShaders in VR.☆38Updated 7 years ago
- Superformula 3D mesh generator with compute shaders☆45Updated 4 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- raymarching experiment in unity☆85Updated 5 years ago
- Experiments with Unity's scriptable rendering pipeline.☆30Updated 6 years ago
- Dynamic Sky Sphere System☆67Updated 6 years ago