mattatz / unity-mesh-slicing
View-aligned mesh slicing for Unity.
☆74Updated 8 years ago
Alternatives and similar repositories for unity-mesh-slicing:
Users that are interested in unity-mesh-slicing are comparing it to the libraries listed below
- Unity Shader experiment☆66Updated 6 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Vertex animation with C# Job System and new Mesh API☆110Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- Various C# scripts.☆83Updated last week
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆90Updated 8 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- ComputeShader implementation trails for Unity☆139Updated 6 months ago
- GPU Particle System for Unity (require DirectX environment)☆101Updated 8 years ago
- ☆54Updated 5 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆102Updated 2 years ago
- JellyBody —— shader,vertex replacement☆68Updated 6 years ago
- ShaderGraph Examples for Unity 2018.1.☆90Updated 6 years ago
- water ripple shader for Unity☆105Updated 6 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆108Updated 6 years ago
- Mesh deformation using the Unity Job System.☆72Updated 9 months ago
- Transform controller in Game View for Unity.☆122Updated 7 years ago
- Realtime convexhull generator☆123Updated 2 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Simple example of painting straight onto a mesh with a shader☆67Updated 8 years ago
- Superfast CPU boids for Unity☆97Updated 2 years ago
- 🌐 First-class Mesh debugging tools for Unity☆118Updated last year
- Dynamic ripple rendering and water surface compositing for Unity 3D☆54Updated 6 years ago
- Post Processing Effects for Unity☆79Updated 7 years ago
- A project designed to teach an aspiring Unity VR developer the very basics of working with ComputeShaders in VR.☆38Updated 7 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Unity Metaball Effect☆60Updated 7 years ago
- A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs☆45Updated last year