Based on https://github.com/Alabate/AsyncGPUReadbackPlugin. Plugin for Unity to do async gpu readback in OpenGL environment.
☆27Mar 1, 2020Updated 6 years ago
Alternatives and similar repositories for UnityOpenGLAsyncReadback
Users that are interested in UnityOpenGLAsyncReadback are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity plugin that provide AsyncGPUReadback for OpenGL☆65Feb 5, 2019Updated 7 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Aug 15, 2021Updated 4 years ago
- Native plugin for Unity3D (sample)☆13Sep 13, 2018Updated 7 years ago
- r☆14Sep 18, 2019Updated 6 years ago
- Communication is an important component in robotic systems. The application goals such as, finding a victim or teleoperate a robot in an …☆12Aug 29, 2017Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Test repo demonstrating the synchronous block on the main thread in Unity, when constructing a large Texture2D☆24Jan 15, 2017Updated 9 years ago
- ☆17Jan 6, 2026Updated 7 months ago
- Unity example: Single pass chroma subsampling shader☆21Jul 14, 2016Updated 10 years ago
- Marker base slam☆11Sep 10, 2020Updated 5 years ago
- Unity Texture Async Loader☆26May 17, 2023Updated 3 years ago
- ☆16Apr 8, 2021Updated 5 years ago
- ☆33Nov 6, 2019Updated 6 years ago
- A Godot add-on library to simplify common operations.☆16Feb 21, 2019Updated 7 years ago
- Isometric sorting system for Unity using ECS☆15May 23, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Tutorial Project for Memphis Game Developers☆11Sep 8, 2024Updated last year
- ROS node interfacing with force dimension sigma7 devices☆13Dec 8, 2023Updated 2 years ago
- Multiplayer chat plugin for UE5 with basic ingame logging and command parsing capability☆16Jun 12, 2026Updated last month
- Morphing particles to face made with openFrameworks and OpenCL☆24Oct 13, 2014Updated 11 years ago
- ImageFilters.cginc includes some functions or kernels for image filtering.☆18Mar 3, 2021Updated 5 years ago
- An example showing how to update textures from a native plugin in Unity.☆203Jun 3, 2021Updated 5 years ago
- Simply setup cache for Unity generated Xcode project to speed up build times.☆39Sep 13, 2018Updated 7 years ago
- Hardware accelerated raytraced reflections for use in VR. Works with Unity's Universal Render Pipeline.☆12Aug 1, 2023Updated 3 years ago
- Monocular Depth Estimation with Unity Sentis☆66Jun 26, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆11Jan 13, 2019Updated 7 years ago
- Latios Framework Open Project #3 - Explore the Latios Framework here☆19Feb 26, 2025Updated last year
- Custom Timeline track for CM Dolly Cart for Unity☆19Apr 20, 2021Updated 5 years ago
- Overdraw profiler for Unity, shows fill rate☆60Nov 20, 2019Updated 6 years ago
- Tools for web page segmentation. In development☆17Nov 7, 2018Updated 7 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆40Jun 8, 2020Updated 6 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- Force Field VFX That Absorbs Shockwave☆12Apr 4, 2020Updated 6 years ago
- An example for the Unity-Ash game framwork☆16Nov 2, 2015Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Sep 14, 2021Updated 4 years ago
- A compute shader plus some c# scripts which render a mesh as point clouds☆92Aug 26, 2020Updated 5 years ago
- Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.☆51Mar 31, 2022Updated 4 years ago
- Example unity project with a working Vertex (for algorithmic vertex displacement) and Fragment (for using the 3d model's original texture…☆12Dec 2, 2016Updated 9 years ago
- common functions for glsl☆11Jul 17, 2017Updated 9 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Road Lanes finding using OpenCV. I'm using logic from Udacity's CarND Module 1.☆11Dec 8, 2024Updated last year