smkplus / ShaderBooks
ShaderBooks
☆63Updated 7 years ago
Alternatives and similar repositories for ShaderBooks:
Users that are interested in ShaderBooks are comparing it to the libraries listed below
- GPU Particles w/ Screen Space Collision Example.☆113Updated 8 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Unity3d effect collection.☆55Updated 9 years ago
- Vertex animation with C# Job System and new Mesh API☆109Updated 5 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆62Updated 4 years ago
- Post Processing Effects for Unity☆80Updated 7 years ago
- ☆106Updated 9 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆133Updated 10 years ago
- Extra utilities for Unity Visual Effect Graph☆95Updated last month
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆82Updated 3 years ago
- Superfast CPU boids for Unity☆89Updated 2 years ago
- gpu particle for unity☆109Updated 6 years ago
- raymarching experiment in unity☆85Updated 5 years ago
- Various C# scripts.☆82Updated last month
- Example with Unity 2019.3 new Mesh API☆140Updated 4 years ago
- GPU-based neural network implementation in Unity.☆111Updated 6 years ago
- Unity Raymarching Examples☆80Updated 7 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- GPU Particle System for Unity (require DirectX environment)☆101Updated 8 years ago
- ☆126Updated 6 months ago
- ComputeShader implementation trails for Unity☆137Updated 5 months ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- Basic Unity3D Shaders☆63Updated 7 years ago
- Simple example of painting straight onto a mesh with a shader☆67Updated 8 years ago
- A collection of custom shaders for Unity particle system (Shuriken).☆138Updated 7 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- ☆32Updated 7 years ago