wlsdzyzl / OnePieceLinks
OnePiece (libonepiece) is a RGB-D based 3D vision library, you can easily use OnePiece to build a SLAM system and extract a 3D model.
☆70Updated last year
Alternatives and similar repositories for OnePiece
Users that are interested in OnePiece are comparing it to the libraries listed below
Sorting:
- Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes☆162Updated 3 years ago
- Awesome Dynamic SLAM☆100Updated 6 years ago
- [ICCV'19] Calibration Wizard: A Guidance System for Camera Calibration Based on Modelling Geometric and Corner Uncertainty☆109Updated 5 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆74Updated 3 years ago
- PEAC(Plane Extraction using Agglomerative Clustering) is a fast plane segmentation algorithm for organized point cloud. This is a fork of…☆62Updated 7 years ago
- The official implementation of our CVPR 2021 paper - Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approach☆157Updated last year
- This is official repository for Project for Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing.☆42Updated 3 years ago
- ☆27Updated 6 years ago
- a porting for BundleFusion working on ubuntu, with Pangolin as visualizer☆133Updated 2 years ago
- ☆115Updated 2 years ago
- ☆45Updated 4 years ago
- Efficient Large-scale Stereo Matching.☆22Updated 10 years ago
- BabelCalib: A Universal Approach to Calibrating Central Cameras (ICCV 2021)☆96Updated 2 years ago
- [ICRA2014] Fast Plane Extraction Using Agglomerative Hierarchical Clustering (AHC)☆146Updated 4 years ago
- ☆56Updated 2 years ago
- My annotation for ElasticFusion.(尚未完成,受疫情影响暂停)☆11Updated 5 years ago
- Probabilistic depth fusion based on Optimal Mixture of Gaussians for depth cameras☆64Updated 3 years ago
- Computer-vision dataset tools that I am using or working on☆55Updated 3 years ago
- CPU based Globally Consistent Dense 3D Reconstruction☆58Updated 7 years ago
- Uncertainty-Aware Camera Pose Estimation from Points and Lines, CVPR 2021☆77Updated 4 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- Code accompanying the paper "From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds" by C. Sommer, Y. S…☆87Updated 4 years ago
- The Globally-Optimal Spherical Mixture Alignment (GOSMA) algorithm☆21Updated 5 years ago
- 3D Plane fitting using RANSAC☆34Updated 5 years ago
- Icp Library featuring Point to Point, Point to Plane, ICP in Sim3 for scaling, and more to come :)☆78Updated 7 years ago
- [CVPR2021] Real-Time Sphere Sweeping Stereo from Multiview Fisheye Images☆81Updated 4 years ago
- A list of tools for multiple camera calibration☆69Updated 3 years ago
- Solving the Blind Perspective-n-Point Problem End-To-End With Robust Differentiable Geometric Optimization☆78Updated 4 years ago
- VS-Net: Voting with Segmentation for Visual Localization☆89Updated 3 years ago
- Summary of 3D Reconstruction☆42Updated 5 years ago