High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.
☆21Jan 10, 2026Updated 2 months ago
Alternatives and similar repositories for ecss
Users that are interested in ecss are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Modern game engine for open world space survival. DOD ECS, deferred shading, custom renderer.☆15Sep 30, 2025Updated 5 months ago
- ☆21May 22, 2020Updated 5 years ago
- Game engine evolved from The Nebula Device 2 and 3☆29Dec 20, 2025Updated 3 months ago
- Generate a flame graph view.☆15Jan 24, 2026Updated 2 months ago
- SumnekoLua for Intellij☆21Dec 9, 2025Updated 3 months ago
- Simple GPU clock stabilizer for consistent profiling☆20Sep 14, 2022Updated 3 years ago
- Nearly Exhaustive BC7 compressor☆28Nov 20, 2022Updated 3 years ago
- XRAY 16 Engine Modifications☆10Feb 14, 2015Updated 11 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- 2D Game Engine with visual WYSIWYG editor and JS scripting☆247Updated this week
- DXT compression and image processing☆17Jul 1, 2022Updated 3 years ago
- 🐚 CLI tool for working with Firefly Zero: build, publish, and install games, control device, etc.☆15Mar 3, 2026Updated 3 weeks ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- Texture generator based on the notion of Wang Tiles☆14Oct 18, 2017Updated 8 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 5 years ago
- Single-header UI extension for RSGL☆12Dec 31, 2024Updated last year
- from https://sourceforge.net/projects/libquickmail/☆12Apr 16, 2020Updated 5 years ago
- Nim Wrapper for the TCL programming language☆18May 11, 2021Updated 4 years ago
- libffi wrapper for Nim.☆15Aug 23, 2022Updated 3 years ago
- Deconstruction of MacOS 26 LiquidGlass effects☆29Jun 14, 2025Updated 9 months ago
- SpaRcle Engine - cross-platform 2D/3D game engine in C++.☆90Mar 7, 2026Updated 2 weeks ago
- Highlight npm-debug.log and .npmrc for human readability☆11Jun 24, 2019Updated 6 years ago
- acp was a fork of the vim plugin autocomplpop (2.14.1) - I've switched to a new neovim setup and no longer maintain this☆11Feb 5, 2013Updated 13 years ago
- a collection of handle/id allocators☆20Feb 29, 2024Updated 2 years ago
- nim中国社区网站源码☆13Sep 1, 2015Updated 10 years ago
- Flutter + WebAssembly Example☆12Mar 3, 2020Updated 6 years ago
- Simple Ray Tracer☆14Sep 6, 2018Updated 7 years ago
- Extraction tool for Activision's/Tencent's IFS archive system☆16Jan 5, 2015Updated 11 years ago
- A small Mac OS X application to convert a font bitmap into bytes to use for embedded systems.☆14Apr 16, 2018Updated 7 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- A Simple C++ based CSSParser☆18Jan 19, 2021Updated 5 years ago
- Option type implementation in C++11☆14Apr 2, 2016Updated 9 years ago
- ☆18Mar 3, 2021Updated 5 years ago
- (NO LONGER MAINTAINED) An implementation of promises akin to JavaScript's Promises/A+☆22Sep 10, 2019Updated 6 years ago
- An MCP server allowing AI agents and MCP clients to interface with the Congress.gov API☆27Mar 13, 2026Updated last week
- c++ library for reactive programming. Based on streamulus.☆15Dec 31, 2015Updated 10 years ago
- Unofficial PICO-8 API with a lovely design ! ::☆15Feb 13, 2020Updated 6 years ago
- Gets the PPI resolution of the iOS device☆43Oct 6, 2025Updated 5 months ago
- LuaJIT FFI bindings for Chromium Embedded Framework (**UNSTABLE**)☆22Jun 7, 2022Updated 3 years ago