hgmich / CnCRemastered
Source code released under GPLv3 by EA in Command and Conquer: Remastered
☆22Updated 4 years ago
Alternatives and similar repositories for CnCRemastered:
Users that are interested in CnCRemastered are comparing it to the libraries listed below
- An interactive x86_64 assembler, modelled on the good old DOS debug.exe with a simple yet powerful command line interface.☆16Updated 5 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Quality-enhanced fork of DirectX Texture Library☆19Updated 2 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated last week
- Quake BSP map viewer using C++ and OpenGL☆16Updated 2 years ago
- Descent 3 Editor☆45Updated 10 months ago
- Game engine/framework powering The Driver Syndicate.☆8Updated this week
- Theorafile - Ogg Theora Video Decoder Library☆31Updated 2 months ago
- ☆39Updated 7 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Memory allocators☆48Updated 6 years ago
- A Premake script for generating Visual Studio projects for ioquake3☆24Updated 4 years ago
- ☆18Updated 4 years ago
- Quake II Software renderer by "panzerschrek"☆15Updated 8 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 5 months ago
- ☆28Updated 9 years ago
- A small realtime software rendering library☆16Updated 4 years ago
- Those are the bsp.exe and vis.exe source code, modified in order to really understand the PVS building system☆30Updated 12 years ago
- A triangle stripping implementation dating from the NVIDIA GeForce 2 era.☆21Updated 5 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated last month
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated last week
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated 3 weeks ago
- Showcasing a few arena techniques☆10Updated 5 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- A fast engine based on the technology behind 7 days to die.☆25Updated 5 years ago
- CRSTL is an alternative STL with the aim to compile fast, run fast, and be clear to read and understand with simple code☆50Updated last week
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆61Updated 3 weeks ago