Source code released under GPLv3 by EA in Command and Conquer: Remastered
☆22Jun 7, 2020Updated 6 years ago
Alternatives and similar repositories for CnCRemastered
Users that are interested in CnCRemastered are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆21May 22, 2020Updated 6 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- RDOFF2 16/32 bit object code linker for MS-DOS (Link into COM, MZ, ADAM, LX, PE32 formats).☆16Mar 13, 2026Updated 2 months ago
- A set of examples and visualizations showing off FiberTaskingLib☆13Mar 21, 2017Updated 9 years ago
- A small test for multithreaded C++ stack unwinding on unixes☆16Feb 24, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches☆37Jul 14, 2021Updated 4 years ago
- Resources from my ZX Spectrum sizecoding seminar at Lovebyte 2021☆19Apr 30, 2021Updated 5 years ago
- PMODE/W DOS extender v1.33☆26Jan 21, 2022Updated 4 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 9 years ago
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- Ring 0 debugger for HDPMI, Jemm and Win31/9X VMM☆15Mar 28, 2024Updated 2 years ago
- tcbasic is a small BASIC Interpreter written in C.☆22Jun 2, 2022Updated 4 years ago
- Simple GPU clock stabilizer for consistent profiling☆20Sep 14, 2022Updated 3 years ago
- ZRDX - Zurenava DOS extender (DPMI)☆21Nov 4, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- CauseWay DOS Extender v3.52☆25Jan 21, 2022Updated 4 years ago
- Very fast backtraces resolver☆33Sep 17, 2018Updated 7 years ago
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆11Sep 10, 2019Updated 6 years ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- Cg open-source compiler☆33Jul 24, 2012Updated 13 years ago
- Cross-platform 2D and 3D game engine.☆13Aug 29, 2023Updated 2 years ago
- A portable single header C++ fiber function library for co-operative multitasking☆116Oct 28, 2019Updated 6 years ago
- DXT compression and image processing☆17Jul 1, 2022Updated 3 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Texture generator based on the notion of Wang Tiles☆14Oct 18, 2017Updated 8 years ago
- High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.☆23Jun 1, 2026Updated last week
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 7 months ago
- A single and multi-scale SSIM implementation in C++☆11Mar 26, 2025Updated last year
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Nov 25, 2019Updated 6 years ago
- ☆15Mar 29, 2017Updated 9 years ago
- Make your C/C++ console apps prettier!☆38Mar 11, 2019Updated 7 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- iD Software's TED5 level editor☆22Jun 14, 2014Updated 11 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Binary blobs with on-the-fly pointer patching☆17Aug 22, 2018Updated 7 years ago
- Optimized for systems that read and write large blobs.☆12Mar 23, 2015Updated 11 years ago
- Parse JSON in Bash☆10Apr 2, 2026Updated 2 months ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Jul 24, 2017Updated 8 years ago
- lossy GPU-friendly image compression\decompression☆13Dec 5, 2021Updated 4 years ago
- ☆19Jun 4, 2021Updated 5 years ago
- Forward plus rendering using Vulkan☆46Jan 3, 2017Updated 9 years ago