Source code released under GPLv3 by EA in Command and Conquer: Remastered
☆23Jun 7, 2020Updated 6 years ago
Alternatives and similar repositories for CnCRemastered
Users that are interested in CnCRemastered are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆21May 22, 2020Updated 6 years ago
- FTE: The Folding Text Editor (fork for DOS / DOS4GW)☆13Jul 18, 2020Updated 6 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- RDOFF2 16/32 bit object code linker for MS-DOS (Link into COM, MZ, ADAM, LX, PE32 formats).☆16Mar 13, 2026Updated 4 months ago
- Disassembler for Windows executables. Supports 16-bit NE (New Executable), MZ (DOS), and PE (Portable Executable, i.e. Win32) files.☆11Jun 28, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A set of examples and visualizations showing off FiberTaskingLib☆13Mar 21, 2017Updated 9 years ago
- Resources from my ZX Spectrum sizecoding seminar at Lovebyte 2021☆19Apr 30, 2021Updated 5 years ago
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- Ring 0 debugger for HDPMI, Jemm and Win31/9X VMM☆15Mar 28, 2024Updated 2 years ago
- tcbasic is a small BASIC Interpreter written in C.☆22Jun 2, 2022Updated 4 years ago
- Very fast backtraces resolver☆33Sep 17, 2018Updated 7 years ago
- Generate a flame graph view.☆15Jan 24, 2026Updated 6 months ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Cross-platform 2D and 3D game engine.☆13Aug 29, 2023Updated 2 years ago
- A portable single header C++ fiber function library for co-operative multitasking☆117Oct 28, 2019Updated 6 years ago
- DXT compression and image processing☆17Jul 1, 2022Updated 4 years ago
- Cg open-source compiler☆33Jul 24, 2012Updated 14 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 10 years ago
- Texture generator based on the notion of Wang Tiles☆14Oct 18, 2017Updated 8 years ago
- Yapay Zeka destekli yazılım geliştirme dersine ait notların ve örnek uygulamaların yer aldığı kod reposudur.☆18Jun 5, 2026Updated 2 months ago
- A single and multi-scale SSIM implementation in C++☆11Mar 26, 2025Updated last year
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Nov 25, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆15Mar 29, 2017Updated 9 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 11 years ago
- Make your C/C++ console apps prettier!☆38Mar 11, 2019Updated 7 years ago
- iD Software's TED5 level editor☆22Jun 14, 2014Updated 12 years ago
- Binary blobs with on-the-fly pointer patching☆17Aug 22, 2018Updated 7 years ago
- Optimized for systems that read and write large blobs.☆12Mar 23, 2015Updated 11 years ago
- lossy GPU-friendly image compression\decompression☆13Dec 5, 2021Updated 4 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Jul 24, 2017Updated 9 years ago
- A tiny course on differentiable rasterization. The content is best viewed on the website.☆53Oct 18, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Forward plus rendering using Vulkan☆48Jan 3, 2017Updated 9 years ago
- SciTE Context Menu Extension☆14Jan 29, 2021Updated 5 years ago
- ☆11Mar 24, 2026Updated 4 months ago
- Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.25 with additional bug fixes☆13Dec 9, 2022Updated 3 years ago
- DPMI-based Linker for DOS☆24Nov 5, 2023Updated 2 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- Common Lisp front-end to CL-PDF and Vecto☆13Apr 30, 2022Updated 4 years ago