simonfxr / fiberLinks
☆66Updated 4 years ago
Alternatives and similar repositories for fiber
Users that are interested in fiber are comparing it to the libraries listed below
Sorting:
- Cross platform co-routine library exposed through a minimal C API.☆67Updated 5 years ago
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆96Updated last month
- Memory allocators☆49Updated 7 years ago
- cross-platform filewatcher library for c/c++☆101Updated 4 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- Builds atlas texture from a bunch of input images.☆73Updated 5 years ago
- Intrusive Profiler for C++ (comes with viewer)☆76Updated 6 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 5 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆81Updated last year
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- ☆52Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Job system (requires C++11)☆51Updated 5 years ago
- a collection of handle/id allocators☆20Updated last year
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- rex engine and game☆15Updated 4 years ago
- Single file library for vertex cache optimisation of triangles.☆68Updated 8 years ago
- Vulkan c helper library☆33Updated 5 months ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- A small, flexible and extensible front-end for GLSL.☆21Updated 3 years ago
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- MTuner SDK - Memory profiling library☆31Updated 7 months ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago