ShaneYCG / ducktales-remastered-texture-compression
Texture Compression Techniques in DuckTales Remastered
☆18Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for ducktales-remastered-texture-compression
- ☆9Updated 4 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- Tiny portable virtual memory wrapper☆13Updated 10 months ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Updated 5 years ago
- A binary tree based memory allocator in C.☆11Updated 6 years ago
- Single-header C90 collection of synchronization primitives☆17Updated 9 years ago
- ZPL - Tree culler module☆11Updated 6 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- Multi-threaded data building, packaging, patching and editing system☆9Updated 8 years ago
- a ring buffer for variable sized continuous data☆16Updated 8 years ago
- ☆12Updated 7 years ago
- Static model binary format☆19Updated 8 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- 💻 Single file quake-like console☆9Updated 8 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆26Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago