☆34Apr 23, 2018Updated 7 years ago
Alternatives and similar repositories for common-src-ShaderUtils
Users that are interested in common-src-ShaderUtils are comparing it to the libraries listed below
Sorting:
- ☆11Mar 22, 2023Updated 2 years ago
- Simple GPU clock stabilizer for consistent profiling☆20Sep 14, 2022Updated 3 years ago
- ☆12Mar 26, 2025Updated 11 months ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.☆19Jan 10, 2026Updated last month
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Oct 30, 2020Updated 5 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Dec 3, 2017Updated 8 years ago
- Generate a flame graph view.☆15Jan 24, 2026Updated last month
- ☆11Aug 1, 2021Updated 4 years ago
- DXT compression and image processing☆17Jul 1, 2022Updated 3 years ago
- A collection of simple to use renderers for ImGui.☆15Mar 25, 2016Updated 9 years ago
- QLL : Level loaders☆13Feb 18, 2020Updated 6 years ago
- Texture generator based on the notion of Wang Tiles☆14Oct 18, 2017Updated 8 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Extraction tool for Activision's/Tencent's IFS archive system☆16Jan 5, 2015Updated 11 years ago
- Texture Compression Techniques in DuckTales Remastered☆17Jul 11, 2016Updated 9 years ago
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 9 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 4 months ago
- Sample showing OpenGL and CUDA interop☆17Jun 28, 2024Updated last year
- a collection of handle/id allocators☆20Feb 29, 2024Updated 2 years ago
- ☆21May 22, 2020Updated 5 years ago
- A live reloading C++ shader environment for learning about the graphics pipeline☆22Aug 14, 2023Updated 2 years ago
- μSynergy (Micro-Synergy) is a lightweight Synergy client☆53Feb 7, 2018Updated 8 years ago
- Fast, high-quality texture compression library for many formats☆50Jun 23, 2022Updated 3 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Aug 9, 2014Updated 11 years ago
- Mesh optimizer for improving GPU vertex cache hits☆34Dec 7, 2010Updated 15 years ago
- Popular hash table implementation benchmarks☆27Jul 12, 2017Updated 8 years ago
- JSON Serializer using compile time reflection☆21Dec 13, 2022Updated 3 years ago
- An arduino library to turn a Pro Trinket 5V/16MHz into a USB Keyboard!☆22Feb 11, 2026Updated 2 weeks ago
- Code repository for Master's Thesis: "Performance of Physics-Driven Procedural Animation of Character Locomotion For Bipedal and Quadrupe…☆24Feb 11, 2015Updated 11 years ago
- ☆19Aug 2, 2016Updated 9 years ago
- Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'☆19Sep 5, 2023Updated 2 years ago
- Simple C++ one-header stl based library implementing reflection for POD data types☆28May 20, 2021Updated 4 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆174Sep 11, 2015Updated 10 years ago
- Rasterization on the GPU in "slow motion".☆62Sep 7, 2019Updated 6 years ago
- OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tri…☆57Aug 10, 2020Updated 5 years ago
- Source code released under GPLv3 by EA in Command and Conquer: Remastered☆22Jun 7, 2020Updated 5 years ago
- Custom kernel with activated all Exynos 7580 Octa cores for Samsung Galaxy A3 (2016)☆12Jun 27, 2017Updated 8 years ago
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year