vsg-dev / vsgFrameworkLinks
Framework for building VulkanScenGraph related projects together
☆14Updated last year
Alternatives and similar repositories for vsgFramework
Users that are interested in vsgFramework are comparing it to the libraries listed below
Sorting:
- OpenXR integration for Vulkan Scene Graph☆18Updated last year
- Qt based Urho3D editor and general toolset☆30Updated 8 years ago
- Powerful, advanced and cross-platform Graphics Rendering Library☆20Updated last month
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆49Updated 8 months ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆32Updated 2 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆18Updated 5 years ago
- Paged Geometry is a component for rendering of dense vegetation☆24Updated last month
- Visual scripting plugin for Lumix Engine☆10Updated 2 months ago
- Space-game oriented rendering engine☆25Updated 8 months ago
- Visual shader editor for Lumix Engine☆14Updated last month
- Integration of VulkanSceneGraph with ImGui☆54Updated 3 weeks ago
- Now in the main repository as Plugin☆29Updated 5 years ago
- Lite 3D Game Engine☆21Updated 3 years ago
- Visual Programming(vProg) with VS2017 C++, ImGui☆22Updated 4 years ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆22Updated last year
- Utility library for converting data+materials to/from VulkanSceneGraph☆82Updated this week
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 6 months ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- Open Source Game Engine☆12Updated 2 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- Verus Engine is a modern 3D game engine.☆42Updated 10 months ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- procedural geometry for Ogre3D☆45Updated last month
- The Simul Platform rendering library☆15Updated 3 months ago
- Almost handmade simple texture viewer and editor☆69Updated last year
- Two player 2D submarine game with some fluid dynamics.☆21Updated 2 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆27Updated 2 months ago
- 3D game engine written in C++ using OpenGL☆16Updated 2 years ago
- OpenAL and FMOD audio support for OSG applications.☆16Updated last year