QSXW / Immortal
Powerful, advanced and cross-platform Graphics Rendering Library
☆18Updated last month
Alternatives and similar repositories for Immortal:
Users that are interested in Immortal are comparing it to the libraries listed below
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 9 months ago
- Open Source Game Engine☆10Updated last year
- A powerful cross-platform audio engine, optimized for games.☆42Updated this week
- Embeddable cross-platform realtime engine☆18Updated this week
- INDEX Engine Multi-platform 2D and 3D game engine☆16Updated last month
- Visual scripting plugin for Lumix Engine☆9Updated 3 months ago
- Qt based Urho3D editor and general toolset☆29Updated 7 years ago
- A Vulkan rendergraph based renderer, with a node based editor.☆22Updated last year
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated this week
- Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp☆23Updated 12 years ago
- vast Engine☆11Updated 4 months ago
- An open source, cross platform game engine written in C++ with Vulkan API rendering backend☆10Updated this week
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆48Updated 5 months ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated this week
- 3D Renderers using DX12/Vulkan/OpenGL in C++☆24Updated last week
- Archived!☆27Updated 3 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 4 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- Render Hardware Interface. With DX11 and Vulkan backends☆28Updated 5 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆13Updated 3 months ago
- 3D game engine written in C++ using OpenGL☆15Updated 2 years ago
- Ursine 3D Engine / Editor☆29Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 4 years ago
- Next-gen general purpose game engine written in modern C++☆59Updated 2 months ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆18Updated 2 weeks ago
- Lite 3D Game Engine☆21Updated 2 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆41Updated 5 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- A C++ game engine☆32Updated 4 years ago