vsg-dev / vsgImGui
Integration of VulkanSceneGraph with ImGui
☆49Updated last month
Alternatives and similar repositories for vsgImGui:
Users that are interested in vsgImGui are comparing it to the libraries listed below
- Utility library for converting data+materials to/from VulkanSceneGraph☆76Updated 2 weeks ago
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆154Updated last week
- Very simple project to illustrate how to build a VulkanSceneGraph application☆31Updated last year
- Qt integration with VulkanSceneGraph☆50Updated last month
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆56Updated this week
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆44Updated last month
- Gizmo control library for 3D object manipulation (4x4 matrix)☆142Updated 13 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆17Updated last week
- VulkanSceneGraph library and example suite for rendering point clouds☆24Updated 7 months ago
- A basic geometry C++ library for 2D and 3D applications☆95Updated 3 months ago
- Plugins for the Magnum C++11 graphics engine☆100Updated last week
- Now in the main repository as Plugin☆29Updated 4 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆26Updated last year
- INDEX Engine Multi-platform 2D and 3D game engine☆16Updated 2 months ago
- Simple hello world example of using filament within a Qt window☆21Updated 6 years ago
- ☆28Updated 4 years ago
- Qt3D integration for Dear ImGui☆60Updated last year
- Vulkan physically based raytracer including denoising☆36Updated 2 years ago
- Basic graphics samples using Magma library and Vulkan graphics API☆46Updated 2 months ago
- ☆21Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆22Updated last year
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆76Updated 6 months ago
- procedural geometry for Ogre3D☆43Updated last year
- Minimalistic Easy Object Viewer: lightweight, fast and easy-to-use 3D object viewer☆43Updated 10 months ago
- OpenXR integration for Vulkan Scene Graph☆16Updated 10 months ago
- 2D game engine and editor written in modern C++ and Vulkan☆63Updated 9 months ago
- Graphical user interface project for simulating dynamical systems.☆69Updated last year
- Demonstrates how to use CMake to include Jolt Physics in your own project☆28Updated this week