Repository for the slides and the code of my CppCon 2015 talks.
☆95Sep 27, 2016Updated 9 years ago
Alternatives and similar repositories for cppcon2015
Users that are interested in cppcon2015 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆491Sep 3, 2019Updated 6 years ago
- A C++14 Entity Component System☆191Aug 22, 2020Updated 5 years ago
- [HEADER-ONLY] C++14 SFML2.0 application/game development framework. Features asset loading, windows, cameras, file system, logging, vecto…☆17Apr 3, 2026Updated 2 weeks ago
- Repository for my YouTube tutorials + code snippets☆233Nov 16, 2022Updated 3 years ago
- (Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experimen…☆33Jun 10, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆18Sep 27, 2016Updated 9 years ago
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆34Sep 27, 2016Updated 9 years ago
- Repository for my C++Now 2016 sessions.☆43Jul 19, 2016Updated 9 years ago
- Simplified version of the Nova ECS☆35Jan 17, 2018Updated 8 years ago
- A fast engine based on the technology behind 7 days to die.☆26Jul 25, 2019Updated 6 years ago
- Code-driven, simple and bloat-free GUI system.☆54Nov 23, 2019Updated 6 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Nov 7, 2018Updated 7 years ago
- Blender Addon - Changes bones Rotation Modes from any mode to any mode.☆14Dec 18, 2018Updated 7 years ago
- Lightweight virtual console library for text mode games☆18May 23, 2015Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆58Jul 29, 2019Updated 6 years ago
- FPS Framework for Godot. Provides nodes for AI, Navigation and interactions with areas and Workstations. (Code Base)☆17Jan 6, 2021Updated 5 years ago
- worley noise☆35Oct 6, 2014Updated 11 years ago
- microprofile - embeddable CPU/GPU profiler☆496May 21, 2023Updated 2 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Oct 4, 2019Updated 6 years ago
- C++ data structure to manipulate SoA (Structure of Arrays) easily (previously named AggregateVector)☆50Nov 6, 2018Updated 7 years ago
- Lightweight C++ task system☆81Aug 2, 2017Updated 8 years ago
- The C++ package manager based on premake5☆28Jul 9, 2018Updated 7 years ago
- Aeon Games Flagship Game Engine☆17Updated this week
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- {fmt} support for ranges, containers and types with tuple interface.☆27May 25, 2018Updated 7 years ago
- High performance Entity/Component/System library.☆168Jun 29, 2024Updated last year
- Основной сайт Рабочей Группы 21 C++☆10May 8, 2025Updated 11 months ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- PhysFS fork with magic streams☆12Apr 4, 2019Updated 7 years ago
- IPython magic extension for embedding Geogebra applets in IPython notebooks☆13Apr 18, 2018Updated 8 years ago
- homogeneous variadic function parameters☆18Feb 20, 2024Updated 2 years ago
- single header file libraries for C/C++☆22Aug 5, 2020Updated 5 years ago
- Huuuge Open Source Library☆12Aug 22, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Simple to use Lua game command console☆25Sep 20, 2025Updated 6 months ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Dec 30, 2013Updated 12 years ago
- Multithread allocator for vulkan descriptor sets.☆28Mar 15, 2020Updated 6 years ago
- Picostyle for React☆11Mar 10, 2018Updated 8 years ago
- C++ library implementing The Stanford Secure Remote Password Protocol - SRP (SRP6a)☆24Nov 26, 2012Updated 13 years ago
- Cross platform game development framework☆26Dec 2, 2011Updated 14 years ago
- A curated list of Entity-Component-System (ECS) libraries and resources☆11Aug 28, 2020Updated 5 years ago