vittorioromeo / cppcon2015
Repository for the slides and the code of my CppCon 2015 talks.
☆95Updated 8 years ago
Alternatives and similar repositories for cppcon2015:
Users that are interested in cppcon2015 are comparing it to the libraries listed below
- A C++14 Entity Component System☆190Updated 4 years ago
- Lightweight entity/component/system library (C++11)☆128Updated 8 years ago
- C++ minimal entity-component system single header library☆120Updated 6 years ago
- Data Oriented Tower Defense Example☆55Updated 2 months ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 7 years ago
- A small C++ library to handle hashed strings serving as identifiers.☆186Updated 4 years ago
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 5 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆476Updated 5 years ago
- C++ Entity Component System based on Ordered Sets☆18Updated 8 years ago
- An open source C++ entity system.☆463Updated 4 years ago
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆19Updated 8 years ago
- Simplified version of the Nova ECS☆35Updated 7 years ago
- A small and easy C++ Entity-Component-System (ECS) library☆51Updated 11 years ago
- C++ Reflection using clang☆276Updated last year
- RDESTL is library providing small subset of STL functionality, aimed at games development.☆105Updated 9 months ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Lightweight C++ task system☆79Updated 7 years ago
- ☆326Updated last year
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- Blog posts☆128Updated 7 years ago
- Reference Implementations of ISO C++ N3888☆41Updated 6 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- A collection of single-header C++11 libraries by Chobolabs☆134Updated 4 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆251Updated 4 years ago
- Repository for my C++Now 2016 sessions.☆42Updated 8 years ago
- PPK_ASSERT is an orthodox drop-in & self-contained C++ assertion library ⚠️☆207Updated 3 years ago
- Multi-Threaded Job System using Fibers☆173Updated 2 years ago
- An entity component framework.☆52Updated 3 years ago
- C++ entity-component system☆250Updated 8 years ago
- Thoughts about entity-component-system☆191Updated 6 years ago