tobspr / FastDynamicCastLinks
Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times
☆103Updated 8 years ago
Alternatives and similar repositories for FastDynamicCast
Users that are interested in FastDynamicCast are comparing it to the libraries listed below
Sorting:
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C++☆89Updated 4 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆128Updated 8 months ago
- RDESTL is library providing small subset of STL functionality, aimed at games development.☆106Updated last year
- Lightweight C++ task system☆82Updated 8 years ago
- Single-header libraries from the Magnum engine☆120Updated 5 months ago
- C++ Reflection using clang☆279Updated 2 years ago
- Analyzes MSVC C++ compilations with C++ Build Insights SDK☆84Updated 5 years ago
- C++ string formatting library☆46Updated 5 years ago
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 3 years ago
- Kahncode Core Library☆32Updated 2 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Updated 4 years ago
- Visual Studio extension to format, prune, and inspect include directives.☆52Updated last year
- A small C++ library to handle hashed strings serving as identifiers.☆188Updated 5 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆70Updated 4 years ago
- Fixed-size C++ delegates - efficient alternatives to std::function.☆42Updated 3 years ago
- C++17 GLSL-like vector and matrix math lib☆188Updated 3 years ago
- PPK_ASSERT is an orthodox drop-in & self-contained C++ assertion library ⚠️☆210Updated 3 years ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆94Updated 4 months ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆64Updated 7 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Archived!☆27Updated 3 years ago
- Repository for my C++Now 2016 sessions.☆42Updated 9 years ago
- An entity component framework.☆55Updated 3 years ago
- forward declarations for C++ std headers☆74Updated 4 years ago
- A static reimplementation of the C++ STL (no dynamic memory allocations).☆110Updated 5 years ago
- Compile time implementation of the 64-bit xxhash algorithm as C++11 constexpr expression.☆50Updated 3 months ago
- ☆20Updated 8 years ago
- C++ Reflection & Serialization using Clang's LibTooling☆51Updated 4 years ago
- Library of ImGui controls for displaying performance metrics.☆245Updated 2 years ago