vasumahesh1 / WFC_WebGL
☆25Updated 6 years ago
Alternatives and similar repositories for WFC_WebGL:
Users that are interested in WFC_WebGL are comparing it to the libraries listed below
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆67Updated 7 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- ☆52Updated 3 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm☆50Updated 6 years ago
- 2D Computational Geometry for Javascript☆24Updated 7 years ago
- Voxel shader (for MagicaVoxel) to generate pseudofractals volumes☆96Updated 4 years ago
- I'm trying to create something with Processing while commuting every day.☆29Updated 8 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- A Processing project to explore the atomic clusters system☆27Updated 4 years ago
- Project Heatstroke☆37Updated 7 years ago
- fontpage texture generator for use in shaders☆21Updated 8 years ago
- Worley noise implementation for WebGL shaders☆90Updated 8 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆56Updated 11 years ago
- Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.☆46Updated 4 years ago
- Wave Function Collapse 3D | openFrameworks Addon☆42Updated 4 years ago
- OpenGL LightMapper for openFrameworks☆26Updated 3 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- ☆29Updated 2 months ago
- Spherical Environment Mapping GLSL Shader☆84Updated 10 years ago
- ☆112Updated 8 years ago
- ☆19Updated 7 months ago
- 32-bit packed color format with RGBM encoding for shader use☆40Updated 7 years ago
- ☆14Updated 4 years ago
- ☆14Updated 10 years ago
- Save PNG frames from Shadertoy☆59Updated 4 months ago
- About math, programming and procedural generation☆123Updated 2 years ago
- 2D Global Illumination GLSL ES☆27Updated 2 years ago
- Voxel mesher with ambient occlusion☆41Updated 11 years ago