s-ol / gpWFC
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
☆50Updated 6 years ago
Alternatives and similar repositories for gpWFC:
Users that are interested in gpWFC are comparing it to the libraries listed below
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆67Updated 7 years ago
- An implementation of mxgmn/WaveFunctionCollapse in Python☆140Updated 4 years ago
- ☆25Updated 6 years ago
- WaveFunctionCollapse on graphs☆61Updated 4 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- A Processing project to explore the atomic clusters system☆27Updated 4 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- Experiments with Polytopes☆22Updated 5 years ago
- Wave function collapse python implementation☆63Updated 6 years ago
- Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.☆46Updated 4 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 5 years ago
- ☆52Updated 3 years ago
- Documentation for the MarkovJunior project, by Maxim Gumin☆22Updated 2 years ago
- written in of 0.9.8 for mac☆21Updated 7 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- Animated usage of apparatus-generator.☆49Updated 6 years ago
- Simple GUI for Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.☆55Updated 5 years ago
- Showcasing the Apparatus-generator library.☆47Updated 2 years ago
- Geo-Astronomical library for artist☆65Updated this week
- 2D Wave Function Collapse as Blender Plugin☆39Updated 3 years ago
- Lattice Gas Explorer, previously at http://code.google.com/p/latticegas☆16Updated 4 years ago
- A JS / WebGL Cellular Automata engine☆23Updated 7 years ago
- Procedural Generation Experiments☆103Updated 4 years ago
- ☆44Updated 5 years ago
- A Convenient Generalization of Schlick's Bias and Gain Functions☆34Updated 4 years ago
- Collection of fractal types and coloring methods all in pixel shaders.☆40Updated 4 years ago
- Wave Function Collapse 3D | openFrameworks Addon☆42Updated 4 years ago
- a generative algorithm using CUDA☆74Updated 7 years ago
- Generate a voxel shader (for MagicaVoxel) from a custom CA rule☆180Updated 5 years ago
- A constraint-based random number generater for use in games☆54Updated 10 years ago