mflux / comp-geoLinks
2D Computational Geometry for Javascript
☆24Updated 8 years ago
Alternatives and similar repositories for comp-geo
Users that are interested in comp-geo are comparing it to the libraries listed below
Sorting:
- ☆88Updated 6 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆57Updated 12 years ago
- ☆11Updated 8 years ago
- volumetric brush implementation, heavily inspired by toxiclibs☆14Updated 2 years ago
- A constructive solid geometry (mesh boolean) addon for openFrameworks.☆49Updated 6 years ago
- GLSL renderer for video production☆42Updated 8 years ago
- library to generate 2D/3D geometries☆101Updated 2 years ago
- ☆52Updated 3 years ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 9 years ago
- A collection of modifiers and operations for distance field equations☆114Updated 4 years ago
- Small project for pyramidal image inpainting in Processing☆11Updated 5 years ago
- Geo-Astronomical library for artist☆67Updated 3 weeks ago
- A port of George Hart's implementation/extension of Conway's polyhedral notation to CommonJS☆71Updated 12 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- Projects I created for my talk at the Eyeo Festival.☆220Updated 4 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 5 years ago
- Save PNG frames from Shadertoy☆59Updated 7 months ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18Updated 10 years ago
- distributing 3D vectors inside a mesh☆33Updated 8 years ago
- Making mind-bending images using feedback pixel displacement☆20Updated 8 years ago
- A full dome fisheye solution for Cinder 0.9.0☆28Updated 8 years ago
- ☆114Updated 8 years ago
- Simple bridge between Cinder and ARKit☆22Updated 6 years ago
- Space Colonization algorithm implementation in openFrameworks☆66Updated 4 years ago
- Lux Lingua introduction at SFPC☆23Updated 8 years ago
- Poisson filling shader for OpenFrameworks☆58Updated 5 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆104Updated 8 years ago
- GA::kit is G&A's in-house C++ application framework for building interactive experiences.☆22Updated 2 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago