unitycoder / IndieSoftShadowLinks
Directional light soft shadows for Unity Indie(free)
☆25Updated 11 years ago
Alternatives and similar repositories for IndieSoftShadow
Users that are interested in IndieSoftShadow are comparing it to the libraries listed below
Sorting:
- Minimalist simplex library☆48Updated 3 years ago
- Image sequence packer (for flipbook texture sheets)☆28Updated 8 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- ☆12Updated 6 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆19Updated 6 years ago
- ☆29Updated 7 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- ☆20Updated 3 years ago
- ☆35Updated 6 years ago
- ☆27Updated 4 years ago
- ☆17Updated 7 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Unity Quadtree using Texture2D (based on CodingTrain tutorial)☆47Updated 7 years ago
- ☆28Updated 7 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Render Skybox (sky sphere) by user-defined sky mesh.☆43Updated 9 years ago
- Parallax Occlusion Mapping shader☆24Updated 8 years ago
- various post-processing effects for Unity☆49Updated 6 years ago
- ☆15Updated 6 years ago
- Ambient lighting probe sampling☆47Updated 5 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago