TarAlacrin / HeightmapOnTheGPU
A dynamically tesselating, deforming terrain map made in Unity using Compute shaders
☆22Updated 9 years ago
Alternatives and similar repositories for HeightmapOnTheGPU:
Users that are interested in HeightmapOnTheGPU are comparing it to the libraries listed below
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆21Updated 6 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆24Updated 5 years ago
- ☆15Updated 5 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- ☆10Updated 6 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- Minimalist simplex library☆46Updated 2 years ago
- ☆11Updated 5 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated 2 years ago
- ☆13Updated 6 years ago
- Parallax Occlusion Mapping shader☆23Updated 8 years ago
- ☆11Updated 7 years ago
- ECS Style high-performance Voxelization☆11Updated 5 years ago
- A geometry-shader exploration project in Unity 2017.2. Can be used to render 60000 tufts of grass with little performance impact.☆13Updated 7 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Updated 6 years ago
- ☆16Updated 7 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 5 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- For Unity3D: Delaunay algorithm .☆11Updated 5 years ago
- ☆14Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- A Unity plugin to build projectile weapons☆21Updated 5 years ago