☆13Jun 18, 2019Updated 6 years ago
Alternatives and similar repositories for CustomAnimationTools
Users that are interested in CustomAnimationTools are comparing it to the libraries listed below
Sorting:
- Some Basic Unity3D Editor Extensions and Tools☆11Jan 23, 2019Updated 7 years ago
- Automic poly reducer☆39Sep 30, 2019Updated 6 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Aug 25, 2018Updated 7 years ago
- Node Based Dialog Editor for Unity☆23Mar 3, 2018Updated 7 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago
- Utility for unity to help organise assets in bundles☆28Jun 21, 2017Updated 8 years ago
- Procedural map generator that builds medevial towns☆30Dec 18, 2017Updated 8 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Jun 3, 2015Updated 10 years ago
- ☆15May 21, 2025Updated 9 months ago
- This project is a ready-to-use URP template with UniVRM plugin and URP MToon Shader already installed.☆11Dec 2, 2021Updated 4 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆35Jan 24, 2019Updated 7 years ago
- Unity Shader Graph custom function node exmaple☆41Jan 19, 2021Updated 5 years ago
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Dec 27, 2016Updated 9 years ago
- 3D FFD (free-form deformation) demo for FDU DATA130012 (Data Visualization) course project (a Unity3D project)☆11Jul 13, 2017Updated 8 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆38Sep 4, 2023Updated 2 years ago
- Pre Integrated Skin Shader☆13Sep 14, 2019Updated 6 years ago
- ☆11May 26, 2020Updated 5 years ago
- FBX loader for node.js via FBX-SDK☆12Sep 7, 2017Updated 8 years ago
- Addon for simplify playblast iterations in blender☆12Feb 10, 2026Updated 2 weeks ago
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- Paste print screens directly into MatisBT issue reporting(details) page☆12Dec 14, 2016Updated 9 years ago
- Simple manager for Unity PhysicMaterials in your project☆20Sep 25, 2024Updated last year
- code for test texture sampler and fill performance☆12May 21, 2018Updated 7 years ago
- Eva is a simple cross-platform C99 library for creating event-driven applications.☆12Jul 25, 2023Updated 2 years ago
- 100% legal, FOSS reimplementation of Cubism Core☆11Mar 9, 2023Updated 2 years ago
- A quadtree terrain example made by Unity3D☆12May 6, 2020Updated 5 years ago
- Set of facial poses and expressions to be used with Metahuman characters☆11Sep 4, 2022Updated 3 years ago
- An homage to the 1950s atomic aesthetic, made for the ProcJam mixtape☆20Jan 21, 2018Updated 8 years ago
- examples for ragdoll physics and Unity☆10Oct 23, 2014Updated 11 years ago
- An experimental IDE for solid modeling with distance fields☆28Jan 28, 2026Updated last month
- Code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.☆14Nov 26, 2013Updated 12 years ago
- Script for Unity3D, unpause Unity3D animations or particles when set Time.timeScale = 0.☆14Mar 11, 2013Updated 12 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 6 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40May 1, 2016Updated 9 years ago
- Unity humanoid utility with bvh importer.☆106Dec 29, 2018Updated 7 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Apr 10, 2023Updated 2 years ago
- ☆12Jul 21, 2021Updated 4 years ago
- [Deprecated] Unity Chroma Plugin for the Chroma REST API☆10Apr 21, 2023Updated 2 years ago
- A set of Blender scripts to make your VRoid model UE4 compliant.☆14Jan 3, 2021Updated 5 years ago