potato3d / modern-opengl
Modern OpenGL 4.5 rendering techniques
☆46Updated 4 years ago
Alternatives and similar repositories for modern-opengl:
Users that are interested in modern-opengl are comparing it to the libraries listed below
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆35Updated 4 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆88Updated last year
- Here some advanced examples of OpenGL will be presented☆29Updated 7 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 7 months ago
- Froggy OpenGL Engoodener☆141Updated last month
- C++ Game engine based on OpenGL☆48Updated last year
- A rendering engine, what else?☆50Updated 3 years ago
- Framework for rapid OpenGL demos prototyping☆112Updated 4 months ago
- Next-gen general purpose game engine written in modern C++☆59Updated this week
- 3D Game Engine☆179Updated 5 months ago
- Vulkan version of ALAG 2.5D PBR shading engine☆44Updated 6 years ago
- A D3D12-based rendering engine☆57Updated 4 years ago
- C++/OpenGL 4.6 voxel game engine.☆108Updated 3 months ago
- Mini-engine for small-scale personal development projects.☆46Updated 5 months ago
- It's like dogfooding, but with frogs☆24Updated 3 weeks ago
- An experimental game engine.☆169Updated 3 weeks ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 2 months ago
- Toast Engine☆32Updated this week
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆75Updated 2 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆81Updated 7 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆32Updated this week
- 3D Graphics Engine☆42Updated last week
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆82Updated this week
- Learning Vulkan from code samples - Tutorial series☆60Updated last year
- The HotBite Game Engine☆33Updated last month
- Pathtraced Realtime Engine☆70Updated last month
- A minimal implementation of Vulkan ray tracing.☆92Updated 6 months ago
- 3D Game Engine☆21Updated last month
- Experimental rendering engine☆50Updated 3 weeks ago