A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
☆86Apr 18, 2022Updated 4 years ago
Alternatives and similar repositories for SlimEngine
Users that are interested in SlimEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Feb 22, 2022Updated 4 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Mar 21, 2022Updated 4 years ago
- A small networked game written as a first introduction to network programming☆18Sep 23, 2022Updated 3 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Jul 8, 2023Updated 2 years ago
- Starter code for Metal graphics programming in the Handmade style☆40Mar 3, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A featureful realtime 3D software render☆27Aug 23, 2018Updated 7 years ago
- C++ pathtracer written for Breda University of Applied Science academic year 2020-2021☆20Jan 19, 2023Updated 3 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Game related libraries written in C/C++ written by T. Spaete☆206Updated this week
- Minimal C11 game libraries☆55Aug 2, 2023Updated 2 years ago
- gb single-file public domain libraries for C & C++☆725Feb 23, 2021Updated 5 years ago
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated 8 months ago
- A completely visual regular expression tool. Build and edit complex regular expressions without ever worrying about syntax. Currently in …☆33Jul 22, 2024Updated last year
- ☆22Feb 6, 2021Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆15Jun 4, 2018Updated 7 years ago
- Raw Jai Bindings for wgpu_native.☆14Mar 18, 2025Updated last year
- A modal text editor written in C++☆19Dec 30, 2024Updated last year
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆127Aug 21, 2019Updated 6 years ago
- WIP Odin game engine☆34Aug 7, 2025Updated 8 months ago
- ☆13Mar 7, 2022Updated 4 years ago
- a real-time SDF pathtracer☆21Jun 7, 2020Updated 5 years ago
- Single header stackful cross-platform coroutine library in pure C.☆925Dec 7, 2024Updated last year
- Quake III map and model renderer☆33Aug 14, 2016Updated 9 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- workbench is a framework/library for building games in Odin.☆60Oct 18, 2020Updated 5 years ago
- Eva is a simple cross-platform C99 library for creating event-driven applications.☆12Jul 25, 2023Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Aug 9, 2024Updated last year
- C++23 Vulkan Game Engine☆57Mar 26, 2026Updated last month
- Fresh game engine written in C☆51Jan 18, 2022Updated 4 years ago
- Files for the xlib tutorial at https://handmade.network/wiki/2834-tutorial_a_tour_through_xlib_and_related_technologies☆16Jan 7, 2018Updated 8 years ago
- Had some problems uploading to github, made new repo☆11Jan 3, 2020Updated 6 years ago
- sample code for discussion about SDL accurate frame pacing☆26Jul 9, 2024Updated last year
- A barebones movie editor inspired by Windows Movie Maker.☆10Sep 13, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.☆1,537Mar 17, 2026Updated last month
- Small C++ workstealing task scheduler meant for gamedev.☆35Jan 26, 2021Updated 5 years ago
- A Voxel Tracer☆19Sep 7, 2024Updated last year
- Physically based Monte Carlo renderer written in C++☆31Jul 20, 2021Updated 4 years ago
- A tiny library for making small games with big pixels☆323May 17, 2025Updated 11 months ago
- Win32 software rendering using only Odin's core libraries☆20Sep 23, 2024Updated last year
- Lightweight open source FBX importer☆1,313Feb 22, 2026Updated 2 months ago