RomkoSI / G3DLinks
The G3D Innovation Engine by Morgan McGuire
☆81Updated 8 years ago
Alternatives and similar repositories for G3D
Users that are interested in G3D are comparing it to the libraries listed below
Sorting:
- Playground for messing around with bgfx and friends☆58Updated 5 years ago
- Next-gen general purpose game engine written in modern C++☆59Updated 4 months ago
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- Vulkan Samples Assets☆84Updated 11 months ago
- Source code and tutorial for a progressive radiosity renderer written in C++ using OpenGL 4.5☆69Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- 3D graphics engine using OpenGL☆67Updated 7 years ago
- 3D Graphics Engine☆44Updated 2 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")☆75Updated 5 years ago
- Vulkan version of ALAG 2.5D PBR shading engine☆45Updated 6 years ago
- Game engine☆58Updated 9 months ago
- Realtime Vulkan path tracer from scratch kind of thing☆79Updated 3 years ago
- Realtime Software Rasterizer☆34Updated 6 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 11 months ago
- OpenGL Renderer w/ FrameGraph☆105Updated 5 months ago
- A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is…☆118Updated 2 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆80Updated 2 years ago
- Real-time global illumination☆114Updated 9 years ago
- ☆101Updated 7 years ago
- Open Game Engine Exchange☆85Updated 3 months ago
- Experiment with generating clouds in real time on low end computer☆129Updated 5 years ago
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 9 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆165Updated last year
- A C++ game engine☆33Updated 5 years ago
- ☆41Updated 5 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Silhouette and toon shading post-processing with Vulkan☆92Updated this week
- Sample showcasing lifetime management and resource transfers in Vulkan☆61Updated 7 months ago