A WebGPU implementation of the "Pristine Grid" technique
☆27Mar 18, 2024Updated 2 years ago
Alternatives and similar repositories for pristine-grid-webgpu
Users that are interested in pristine-grid-webgpu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- A WGSL compiler with linking and multi-format output.☆17Mar 9, 2025Updated last year
- Modelling tool for virtual robotic body parts☆12Mar 4, 2024Updated 2 years ago
- IBL map converter for PBR☆50Mar 5, 2022Updated 4 years ago
- wgsl's struct buffer view in ts with type check & infer☆15Jun 16, 2023Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A case study in effective WebGPU patterns for rendering glTF models☆68Feb 29, 2024Updated 2 years ago
- Record WebGPU content and replay as native.☆43May 24, 2026Updated last month
- Experimenting with Shadow techniques like Cascading Shadow Maps☆49Jan 18, 2025Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆65Dec 7, 2023Updated 2 years ago
- GLTF 2.0 Typescript Interface Generator☆25Sep 9, 2021Updated 4 years ago
- 3D renderer written in WebGPU and TypeScript☆12Jan 6, 2025Updated last year
- ☆12Sep 26, 2024Updated last year
- Check for and avoid redundant state setting☆39May 8, 2025Updated last year
- ☆55May 2, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- WebGPU demo for deferred rendering, cloth simulation, and particle effects☆22Nov 1, 2025Updated 7 months ago
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆48Jun 3, 2025Updated last year
- ☆23Feb 3, 2025Updated last year
- A browser extension to help with WebGPU debugging☆44Jun 9, 2026Updated 3 weeks ago
- Realtime voxel global illumination in WebGL.☆21Dec 9, 2023Updated 2 years ago
- Personal experimental project to implement clustered shading with WebGPU.☆208Jan 27, 2023Updated 3 years ago
- Some helpers for webgpu☆307Jun 4, 2026Updated 3 weeks ago
- A glTF loader and viewer using WebGPU☆44Feb 19, 2026Updated 4 months ago
- WebGPU rendering experiments☆117Dec 26, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆32Dec 21, 2023Updated 2 years ago
- Raytracing with WebGPU☆19Nov 5, 2024Updated last year
- WebGPU-powered, Halloween-themed breakout game☆144Jun 9, 2026Updated 3 weeks ago
- ☆62Jun 2, 2022Updated 4 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 10 months ago
- RedGPU - JavaScript WebGPU Library☆380Updated this week
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Dec 7, 2024Updated last year
- WebGPU sample about quad tree evaluation with compute shader using indirect dispatch and indirect draw☆26Feb 22, 2025Updated last year
- WebGPU Samples & RnD☆73Aug 5, 2025Updated 10 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- WebGPU Ray Tracing eXtension☆160Oct 8, 2023Updated 2 years ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆72Jun 8, 2026Updated 3 weeks ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆55Jun 11, 2024Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Mar 6, 2023Updated 3 years ago
- ☆25May 17, 2026Updated last month
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆110Jul 9, 2025Updated 11 months ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54May 23, 2021Updated 5 years ago