Utility for estimating the power of the GPU in the browser using WebGL debug parameters.
☆55Jun 11, 2024Updated 2 years ago
Alternatives and similar repositories for webgl-gpu-power-estimation
Users that are interested in webgl-gpu-power-estimation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Webpage for computing and displaying a devices float and int precision for vertex and fragment shaders.☆15Oct 27, 2021Updated 4 years ago
- Demonstration of depth peeling in three.js☆38Nov 11, 2025Updated 8 months ago
- Library for tracking and iteratively improving page framerate over time☆40Sep 26, 2024Updated last year
- A browserify transform stream that optimizes your glslify shaders☆23Aug 29, 2014Updated 11 years ago
- PBR Material loader from cc0textures.com for webgl projects.☆24Apr 3, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Mar 6, 2023Updated 3 years ago
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Nov 4, 2017Updated 8 years ago
- Javascript performance monitor / game stats library inspired by Unity's graphy☆83Feb 28, 2025Updated last year
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 4 years ago
- ☆17May 14, 2026Updated 2 months ago
- Chainable onBeforeCompile and per-mesh uniforms.☆21Aug 25, 2020Updated 5 years ago
- evening jelly experiment in WebGL☆22Sep 11, 2020Updated 5 years ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Jun 3, 2024Updated 2 years ago
- Inline transpiler hints for JS and TS... finally☆15Apr 3, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A helper for debugging WebGLRenderTarget.☆17Mar 11, 2022Updated 4 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆81May 14, 2022Updated 4 years ago
- Shadow Volume / Stencil Shadows example using three.js☆11Aug 1, 2020Updated 5 years ago
- Visualize draw call cost.☆93Sep 1, 2022Updated 3 years ago
- Three.js interior mapping shader.☆26May 22, 2022Updated 4 years ago
- ☆22Sep 1, 2024Updated last year
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 7 years ago
- ☆277Jul 10, 2026Updated last week
- glsl tool functions☆24Apr 1, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- progressive-shadows test☆34Jul 26, 2025Updated 11 months ago
- Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance☆34Mar 7, 2018Updated 8 years ago
- Mozilla Open Source 2 licenced JavaScript project to return the GPU renderer string for iPhone and iPad using a combination of WebGL for …☆41Oct 5, 2023Updated 2 years ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Apr 13, 2026Updated 3 months ago
- Rust-based three.js implementation using wasm + webgpu☆11Dec 2, 2021Updated 4 years ago
- Upload of the LDraw parts library intended to be used for static file loading in github examples.☆15Apr 18, 2024Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆227May 22, 2026Updated 2 months ago
- A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes☆46Oct 27, 2023Updated 2 years ago
- Reliable and versatile game loop implementation☆26Jun 21, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An implementation of the SSR algorithm in webgl2☆28Jan 3, 2020Updated 6 years ago
- A compact demo framework for three.js.☆14Jul 20, 2023Updated 3 years ago
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆16Nov 21, 2023Updated 2 years ago
- Vanilla Three.js Starter☆57Dec 22, 2023Updated 2 years ago
- A tool to combine different RGB/A channels into a single texture☆13Oct 22, 2020Updated 5 years ago
- Detect and report browser and hardware features.☆72Dec 9, 2022Updated 3 years ago
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago