Twinklebear / webgpu-gltfLinks
A glTF loader and viewer using WebGPU
☆41Updated last year
Alternatives and similar repositories for webgpu-gltf
Users that are interested in webgpu-gltf are comparing it to the libraries listed below
Sorting:
- A case study in effective WebGPU patterns for rendering glTF models☆66Updated last year
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- WebGPU Samples & RnD☆74Updated last year
- ☆54Updated 3 years ago
- Experimenting with Shadow techniques like Cascading Shadow Maps☆45Updated 6 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 7 months ago
- KTX 2.0 (.ktx2) parser and serializer.☆59Updated this week
- Personal experimental project to implement clustered shading with WebGPU.☆202Updated 2 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- Texture loading utility for WebGL and WebGPU☆125Updated last year
- Rendering algorithms implemented in WebGPU.☆82Updated last year
- Track your WebGPU memory usage☆73Updated 2 months ago
- A gltf 2.0 viewer using WebGPU API.☆22Updated 3 years ago
- WebGL 2.0 fur demo☆69Updated 8 years ago
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆48Updated last year
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆98Updated 2 years ago
- Real-time screen-space global illumination project made for BabylonJS☆29Updated last year
- Chromium build with hardware accelerated ray tracing☆61Updated 5 years ago
- Engine-agnostic glTF 2.0 Loader in TypeScript☆55Updated 6 years ago
- ☆74Updated last year
- TypeScript 3D framework☆54Updated 4 years ago
- ☆146Updated last year
- A WebGPU implementation of the "Pristine Grid" technique☆19Updated last year
- Code for my From 0 to glTF with WebGPU blog series☆53Updated last year
- Dynamic sky addon for t3d.☆11Updated 2 months ago
- Guidelines for artists and developers using Khronos Group 3D formats.☆131Updated last year
- Toy path tracer using WebGPU RT☆149Updated 4 years ago
- Compute-Less Clustered Lighting☆59Updated last year
- Check for and avoid redundant state setting☆37Updated 2 months ago
- PBR rendering equation playground and feature experiment, based on Threejs and Envtools☆33Updated 4 years ago