mbalex99 / threejs-unrealbloompass-transparent-background-exampleLinks
An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds
☆54Updated 4 years ago
Alternatives and similar repositories for threejs-unrealbloompass-transparent-background-example
Users that are interested in threejs-unrealbloompass-transparent-background-example are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- progressive-shadows test☆34Updated 3 months ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆58Updated 4 years ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- three.js lightmap interior test☆41Updated 4 years ago
- Ray tracing based procedural volumetric fire for three.js☆159Updated 5 years ago
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated 7 months ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆105Updated 2 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆80Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Rotation and Translation controls for Threejs objects☆76Updated 2 years ago
- 3D object trail renderer for Three.js☆188Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆110Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆107Updated 3 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- ☆43Updated 2 years ago
- GPU based object picking for Three.JS☆48Updated 3 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- https://three-nodetoy.vercel.app/☆30Updated 2 years ago
- three.js extension to provide a volumetric spot light☆134Updated 10 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- ☆59Updated 3 years ago
- Export an equirectangular panorama image from a three.js scene☆220Updated 4 years ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago