toji / spookyballLinks
WebGPU-powered, Halloween-themed breakout game
☆124Updated last year
Alternatives and similar repositories for spookyball
Users that are interested in spookyball are comparing it to the libraries listed below
Sorting:
- A tiny WGSL online editor☆183Updated 2 years ago
- ☆181Updated 2 years ago
- Track your WebGPU memory usage☆72Updated last month
- Voxel renderer and pathfinder for three.js☆34Updated 2 years ago
- ☆118Updated 4 months ago
- 🔺🌱 An example on how to render a hello triangle with WebGPU.☆300Updated 2 years ago
- ☆74Updated last year
- ☆59Updated last year
- WebGPU and WebGL Micro 3D Graphics Library for JavaScript and WebAssembly☆108Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆63Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆66Updated last year
- A WebGPU engine.☆195Updated 8 months ago
- TypeScript type definitions for WebGPU https://gpuweb.github.io/types/☆212Updated this week
- Personal experimental project to implement clustered shading with WebGPU.☆200Updated 2 years ago
- Well commented hello triangle example for WebGPU☆61Updated 2 years ago
- Metaballs rendered in WebGPU☆88Updated 2 weeks ago
- Texture loading utility for WebGL and WebGPU☆125Updated last year
- WebGPU 3D Renderer☆50Updated 2 months ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- JS renderer based on GLTF to WebGPU or WebGL backends.☆108Updated 2 months ago
- Inspection debugger for WebGPU☆237Updated this week
- PhysX for JavaScript☆110Updated 2 years ago
- Some helpers for webgpu☆240Updated 2 weeks ago
- GLTF Viewer For WebGL☆59Updated 9 months ago
- ☆144Updated last year
- Compute-Less Clustered Lighting☆59Updated last year
- ☆229Updated 7 months ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆63Updated last year
- A series of docs detailing best practices for developing with WebGPU☆347Updated 2 years ago
- ☆54Updated 3 years ago