JSideris / wgsl-plusLinks
A WGSL compiler with linking and multi-format output.
☆18Updated 9 months ago
Alternatives and similar repositories for wgsl-plus
Users that are interested in wgsl-plus are comparing it to the libraries listed below
Sorting:
- A simple, template literals-based preprocessor for WGSL shaders☆65Updated 2 years ago
- Track your WebGPU memory usage☆76Updated 7 months ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- ☆11Updated last year
- Real-Time GPU Texture Codecs for the Web☆83Updated this week
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 3 years ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆67Updated 2 months ago
- GPU based frustum and occlusion culling in WebGL.☆58Updated last year
- A GPU-parallel Marching Cubes implementation using WebGPU☆71Updated last year
- enriched WGSL with support for import/export and more☆36Updated this week
- A WebGPU implementation of the "Pristine Grid" technique☆22Updated last year
- ☆184Updated 2 years ago
- A browser extension to help with WebGPU debugging☆38Updated 3 months ago
- A tiny WGSL online editor☆182Updated 2 years ago
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Real-time Position-Based Crowd Simulation in WebGPU☆60Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Realtime path tracing via WebGPU compute shaders☆157Updated 5 months ago
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆53Updated last year
- ☆76Updated last year
- ☆62Updated 3 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆39Updated 7 months ago
- Compute-Less Clustered Lighting☆62Updated last year
- ☆35Updated 3 years ago
- Tools and IntelliSense for GLSL and WGSL.☆160Updated 2 months ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆74Updated last year
- Check for and avoid redundant state setting☆37Updated 7 months ago
- Inspection debugger for WebGPU☆277Updated this week
- Record WebGPU content and replay as native.☆38Updated 2 weeks ago