XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing numeric data. It handles automatic data binding, buffer alignment, and more...
☆22Nov 15, 2024Updated last year
Alternatives and similar repositories for XGPU
Users that are interested in XGPU are comparing it to the libraries listed below
Sorting:
- enriched WGSL with support for import/export and more☆37Mar 11, 2026Updated last week
- Three.js helper to easily create multi passes post processing effects.☆17Mar 2, 2021Updated 5 years ago
- A WebGPU implementation of the "Pristine Grid" technique☆27Mar 18, 2024Updated 2 years ago
- This is an optimization algorithm to optimize a list of paths to minimize the amount of time needed to draw the paths with a pen-plotter☆10Aug 17, 2018Updated 7 years ago
- Random collection of JavaScript micro-benchmarks☆17Jul 2, 2019Updated 6 years ago
- A WGSL compiler with linking and multi-format output.☆17Mar 9, 2025Updated last year
- Contains intermediate and compiled WebGPU Shading Language shaders from various Unity projects, to be used for shader compiler testing an…☆20Apr 20, 2023Updated 2 years ago
- A library for adding a shader wallpaper to the background of your website.☆12Sep 10, 2025Updated 6 months ago
- Build a Figma plugin using Svelte + Vite + TypeScript☆11Sep 9, 2024Updated last year
- Rich language support for WebGPU Shading Language☆17Jun 1, 2024Updated last year
- ☆13Oct 28, 2025Updated 4 months ago
- ☆76Jan 20, 2024Updated 2 years ago
- Raytracing with WebGPU☆18Nov 5, 2024Updated last year
- a light-weight XYZ viewer☆17Oct 30, 2015Updated 10 years ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- Explainer for a ImageDecoder API extension to WebCodecs.☆23May 20, 2021Updated 4 years ago
- p5 implementation of Tyler Hobbs generative watercolor simulation☆15Jul 28, 2023Updated 2 years ago
- vue-curtains is an attempt at converting curtains.js WebGL classes into reusable Vue components.☆21Jun 27, 2022Updated 3 years ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆68Dec 28, 2025Updated 2 months ago
- Record WebGPU content and replay as native.☆40Updated this week
- Unreal Engine GDTF importer plugin by Clay Paky☆10Jul 28, 2023Updated 2 years ago
- Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.☆34Sep 18, 2021Updated 4 years ago
- 💎 Minimal three.js alternative.☆366Jan 11, 2026Updated 2 months ago
- Parser combinators for TypeScript☆29Apr 14, 2025Updated 11 months ago
- ✨ a Rust web framework, akin to express/flask/sinatra☆12Oct 19, 2017Updated 8 years ago
- SceneGraph engine for pixi.js☆17Jan 24, 2025Updated last year
- Prosemirror with Codemirror 6 (demo)☆16Mar 12, 2026Updated last week
- Particle System forming 3d models and 2d images in three.js☆29Jul 15, 2017Updated 8 years ago
- gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mappin…☆174Updated this week
- GLSL Bezier curve☆32Oct 18, 2019Updated 6 years ago
- ☆11Oct 29, 2021Updated 4 years ago
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆56Mar 13, 2024Updated 2 years ago
- 👩💻 API generator that lets you write code as if you had serverside eval on the client☆16Oct 26, 2023Updated 2 years ago
- Simple Inkscape extension to convert nodes of paths to x,y coordinates☆13Mar 13, 2023Updated 3 years ago
- Tools for working with triangulated models of embedded Riemannian surfaces.☆12May 14, 2013Updated 12 years ago
- Fast floating point to string conversion that complies to the ECMAScript number-to-string algorithm☆25Feb 28, 2026Updated 2 weeks ago
- micro webGPU rendering & compute library☆21Apr 17, 2022Updated 3 years ago
- Library to help create simple typescript transformers☆10Sep 10, 2022Updated 3 years ago
- Type-safe SQL query wrappers☆12Mar 18, 2022Updated 4 years ago