Raytracing with WebGPU
☆19Nov 5, 2024Updated last year
Alternatives and similar repositories for WebGPU_Simple_Pathtracer
Users that are interested in WebGPU_Simple_Pathtracer are comparing it to the libraries listed below
Sorting:
- A type aware browser compatability ESLint rule☆14Updated this week
- Record WebGPU content and replay as native.☆38Feb 21, 2026Updated last week
- This is a WebGPU implementation of a volume path tracer that uses delta tracking to sample the volume.☆30Jun 2, 2024Updated last year
- ☆12Dec 8, 2024Updated last year
- ✨ A simple pathtracer running in the browser using WebGPU☆12Aug 7, 2025Updated 6 months ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing The Next Week book.☆14Oct 29, 2019Updated 6 years ago
- ☆13Feb 20, 2018Updated 8 years ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆43Sep 24, 2024Updated last year
- Virtual Texturing for three.js☆38Aug 11, 2014Updated 11 years ago
- Realtime voxel global illumination in WebGL.☆21Dec 9, 2023Updated 2 years ago
- ☆43May 10, 2023Updated 2 years ago
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆85Jul 20, 2023Updated 2 years ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆27Oct 30, 2025Updated 4 months ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book.☆21Aug 30, 2022Updated 3 years ago
- Device for ANARI generating USD+Omniverse output☆19Updated this week
- A WebGPU implementation of the "Pristine Grid" technique☆26Mar 18, 2024Updated last year
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Jan 17, 2021Updated 5 years ago
- WebGPU game engine for fun and games.☆100Updated this week
- Optimized Graphics Advanced Rendering (Deferred) Engine☆27Jun 26, 2022Updated 3 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆107Jul 9, 2025Updated 7 months ago
- Realtime path tracing via WebGPU compute shaders☆168Jul 20, 2025Updated 7 months ago
- Game Development Toolkit for Three.js☆24Feb 10, 2023Updated 3 years ago
- Ice shader on sphere with parallax mapping and vertex displacement from a procedurally generated equirectangular texture.☆25Dec 20, 2022Updated 3 years ago
- XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing…☆22Nov 15, 2024Updated last year
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- Online NIfTI voxels to triangulated mesh conversion☆24Dec 5, 2022Updated 3 years ago
- ☆26Mar 5, 2023Updated 2 years ago
- WebGL Floating Islands demo☆22Mar 26, 2024Updated last year
- Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing☆60Dec 15, 2025Updated 2 months ago
- Compute-Less Clustered Lighting☆62Apr 14, 2024Updated last year
- A software raytracing engine written in WebGPU☆368Feb 13, 2025Updated last year
- WebGPU Game☆192Jan 29, 2025Updated last year
- Physically-based Path Tracer using WebGPU and OpenPBR☆34Dec 1, 2025Updated 2 months ago
- Open Image Denoise on the Web☆266Jul 25, 2025Updated 7 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆211Feb 13, 2026Updated 2 weeks ago
- List of fraudulent asset domains that were blacklisted in LOBSTR☆18May 2, 2025Updated 9 months ago
- Mesh decimation using Quadric error metrics☆33Apr 9, 2018Updated 7 years ago
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated last month