RegrowthStudios / Vorb
Regrowth Studios Vorb Engine
☆65Updated 3 years ago
Alternatives and similar repositories for Vorb:
Users that are interested in Vorb are comparing it to the libraries listed below
- Public repository for all the game code for Seed of Andromeda.☆324Updated 3 years ago
- Data And Design Features For SoA Project☆21Updated 4 years ago
- Restructured code for Voxel Quest☆43Updated 4 years ago
- PolyEngine project repository☆68Updated 4 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Performance testing sandbox for voxel graphics☆58Updated 6 years ago
- ☆61Updated 10 months ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Complete source for my experimental voxel engine☆109Updated 7 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆65Updated 4 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- rex engine and game☆15Updated 3 years ago
- Retro coding in C/C++ in a 3D template with full low-level control.☆162Updated last year
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Build A World fork of Irrlicht☆122Updated 2 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆87Updated 6 years ago
- Vulkan core for the Verto Studio Graphics Library (VGL) Engine☆68Updated 2 years ago
- PWTECH (Point-Cloud World Render Technology)☆24Updated 5 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆64Updated 4 years ago
- Game Engine☆129Updated 6 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Texture loader for C++17☆12Updated last year
- C++ Game Engine☆34Updated 7 years ago
- Handmade voxel engine☆49Updated 3 years ago
- A fast engine based on the technology behind 7 days to die.☆25Updated 5 years ago
- Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.☆259Updated this week
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago