jobtalle / SketchIsland
Procedurally generated voxel islands
☆57Updated 2 years ago
Alternatives and similar repositories for SketchIsland:
Users that are interested in SketchIsland are comparing it to the libraries listed below
- Algorithm for creating 3 dimensional terrain maps and their likely watercourses.☆41Updated last year
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆138Updated last week
- Experiments with wang-like tiles☆154Updated 3 years ago
- Information about procedural city generation☆150Updated 4 years ago
- Procedural Colorful Galaxies☆28Updated 8 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆61Updated 4 months ago
- ☆44Updated 5 years ago
- Procedural 3D planet texture and 2D planet sprite generator.☆139Updated 9 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- A program to procedurally generate spaceship sprites.☆57Updated 10 years ago
- Hydraulic erosion simulation☆35Updated 4 years ago
- ☆8Updated last week
- ☆40Updated 5 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆202Updated 6 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆131Updated 5 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆105Updated 4 years ago
- A small collection of procedural dungeon generation algorithms.☆19Updated 2 years ago
- A simple island map generator configuration for MarkovJunior☆22Updated 2 years ago
- The game script files for The Curious Expedition.☆86Updated 2 months ago
- Display of various celtic knots☆32Updated 3 years ago
- A collection of procedural generation tools in a desktop application.☆32Updated 8 years ago
- Fairly fast, fairly simple and fairly realistic terrain generator.☆67Updated 4 years ago
- 1D & 2D Random noise with bicubic interpolation☆81Updated 4 years ago
- Qake voxel-engine demo☆143Updated last year
- ☆106Updated 9 years ago
- Simple but physical engine for voxels. Demo:☆74Updated 11 months ago
- Performance testing sandbox for voxel graphics☆58Updated 6 years ago