t-mw / citygenLinks
Procedural city generation demo
☆232Updated 3 years ago
Alternatives and similar repositories for citygen
Users that are interested in citygen are comparing it to the libraries listed below
Sorting:
- Information about procedural city generation☆156Updated 4 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆207Updated 6 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆145Updated 5 months ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆112Updated 5 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆131Updated 6 years ago
- Procedural 3D planet texture and 2D planet sprite generator.☆142Updated 9 years ago
- master thesis☆635Updated 5 years ago
- ☆341Updated 7 years ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆121Updated 5 months ago
- Procedural planet generator☆122Updated 14 years ago
- ☆223Updated 8 years ago
- ☆40Updated 5 years ago
- Automatically exported from code.google.com/p/accidental-noise-library☆82Updated 2 years ago
- JavaScript version of mapgen2 polygon map generator algorithms☆417Updated 5 months ago
- Procedural world map generator☆352Updated 6 years ago
- Procedural map creator☆99Updated 10 months ago
- A mostly javascript-centric resource / links list on procedural content generation (PCG).☆283Updated 5 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 6 years ago
- Fast procedural 2D space scene generation on the GPU.☆140Updated 8 years ago
- Algorithm for creating 3 dimensional terrain maps and their likely watercourses.☆42Updated last year
- ☆299Updated last year
- WebGL GPU landscaping and erosion☆253Updated 11 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- Repository for magica voxel shaders.☆121Updated 3 years ago
- Generates isometric pixel art from MagicaVoxel .vox files☆352Updated 2 years ago
- 3d plate tectonics in your web browser☆220Updated 4 years ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆78Updated 4 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆64Updated 9 months ago
- Generate political maps using voronoi diagrams☆23Updated last year