syleemrl / Chimera
Author's implementation of learning virtual chimeras by dynamic motion reassembly (SIGGRAPH Asia 2022 Technical Paper)
☆12Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Chimera
- Official implementation for "MOCHA: Real-Time Motion Characterization via Context Matching" [SIGGRAPH Asia 2023]☆22Updated last year
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆59Updated 2 weeks ago
- ☆32Updated 3 months ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆20Updated 4 months ago
- ☆13Updated 10 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆55Updated last year
- Skeleton code for the paper "Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases"☆14Updated last year
- ☆43Updated 3 months ago
- ☆25Updated 4 months ago
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆29Updated 3 months ago
- Companion tools and website for CIRCLE dataset.☆45Updated last year
- A lab project impletementing the Neural State Machine☆13Updated 3 years ago
- This repostory contains code and data instructions for ROAM, 3DV 2024. Authors: Wanyue Zhang, Rishabh Dabral, Thomas Leimkühler, Vladisla…☆24Updated 5 months ago
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆15Updated 2 months ago
- Unify text-motion datasets (like BABEL, HumanML3D, KIT-ML) into a common motion-text representation.☆32Updated last year
- TL_Control Project☆39Updated 11 months ago
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆30Updated 10 months ago
- ☆13Updated 9 months ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆74Updated last year
- ☆70Updated 3 weeks ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆130Updated last week
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆29Updated 2 months ago
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆56Updated 11 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆82Updated 10 months ago
- ☆42Updated last month
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆99Updated 9 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆50Updated this week
- ☆12Updated 3 months ago
- ☆27Updated 10 months ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆29Updated 3 weeks ago