A lab project impletementing the Neural State Machine
☆17Dec 28, 2020Updated 5 years ago
Alternatives and similar repositories for neural-state-machine
Users that are interested in neural-state-machine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Multi-Person Extreme Motion Prediction☆52Mar 10, 2022Updated 4 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆80Jul 6, 2021Updated 4 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Feb 9, 2019Updated 7 years ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆22Aug 14, 2023Updated 2 years ago
- Repo for BEHAVE: Dataset and Method for Tracking Human Object Interactions, CVPR'22☆15Oct 12, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- a python version of laplacian deformation☆22Mar 10, 2020Updated 6 years ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆39Jan 16, 2023Updated 3 years ago
- ☆17Jun 30, 2022Updated 3 years ago
- ☆42Feb 24, 2023Updated 3 years ago
- Shape My Face: Registering 3D Face Scans by Surface-to-Surface Translation☆23Apr 12, 2021Updated 5 years ago
- custom gym env☆15May 10, 2021Updated 5 years ago
- ☆19Feb 24, 2025Updated last year
- Isaac Lab implementation of AMP(Adversarial Motion Prior) with rl_games☆14Aug 5, 2025Updated 9 months ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)☆27Jun 15, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official repository of the "Attention-Propagation Network for Egocentric Heatmap to 3D Pose Lifting" (CVPR 2024 Highlight)☆14Dec 24, 2024Updated last year
- ☆31Sep 29, 2025Updated 7 months ago
- Training code for kokoro tts model☆39Nov 15, 2025Updated 5 months ago
- Official repository of PAFUSE☆16Dec 10, 2024Updated last year
- [RSS'25] RoboPanoptes: The All-Seeing Robot with Whole-body Dexterity☆24Apr 17, 2025Updated last year
- Character Animation Tools for Python.☆265Dec 19, 2023Updated 2 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Nov 19, 2022Updated 3 years ago
- Mocap data helper☆55May 20, 2022Updated 3 years ago
- Pytorch implemenation of structure from motion using Libviso2, SIFT, SuperPoint, SPyNet and Sfm Learner.☆21Oct 12, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Virtual Training Platform for Robot Learning☆10Apr 11, 2026Updated 3 weeks ago
- Package for linking messages from vive to pose in moveit☆11Jan 2, 2021Updated 5 years ago
- [TVCG 2023] Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actors.☆29Sep 6, 2023Updated 2 years ago
- Porter is a data cleaning tool designed to assist with full data extraction from MySQL, MongoDB, and text files (CSV/TSV/JSON) and push t…☆16Sep 16, 2024Updated last year
- official implementation of CVPR'20 oral paper: Generating 3D People in Scenes without People.: https://ps.is.tuebingen.mpg.de/publication…☆150Dec 8, 2022Updated 3 years ago
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"☆109Feb 2, 2024Updated 2 years ago
- [NeurIPS24] Optimal-State Dynamics Estimation for Physics-based Human Motion Capture from Videos☆23Jan 27, 2026Updated 3 months ago
- Implementation of Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields☆216Feb 28, 2023Updated 3 years ago
- Project in the course TSBK03 - Advanced Game Programming. A real-time rendering and simulation of fur using C++ and OpenGL.☆17Dec 23, 2018Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆28Mar 10, 2026Updated last month
- Developed a binary classification algorithm for Bitcoin price prediction at different frequencies ( daily price and 5-minutes interval pr…☆11Aug 28, 2020Updated 5 years ago
- Implementation of the Velocity Skinning algorithm in C++☆17May 30, 2024Updated last year
- ☆72Apr 9, 2026Updated last month
- Creating animation sequences between sparse key frames using motion phase features.☆215May 23, 2024Updated last year
- [WACV 2026] PyTorch code for 4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos☆31Nov 18, 2025Updated 5 months ago
- Jetson support packages and tooling☆30May 1, 2026Updated last week