stytim / spzLinks
File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://scaniverse.com/spz #3dgaussiansplats #gaussiansplatting
☆17Updated 8 months ago
Alternatives and similar repositories for spz
Users that are interested in spz are comparing it to the libraries listed below
Sorting:
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆46Updated last month
- CUDA accelerated rasterization of gaussian splatting☆16Updated 3 weeks ago
- The in Browser running Point cloud Editor allows you to edit, crop, translate, rotate and export any Point cloud files with a userfriendl…☆18Updated 11 months ago
- Miscellaneous tools for point cloud file manipulation☆44Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆33Updated this week
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆30Updated 5 months ago
- ☆13Updated last year
- This repo contains the official authors implementation associated with the MeshSplats paper☆164Updated last month
- ☆14Updated 3 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆20Updated 2 weeks ago
- This repository contains programs for reconstructing 3D space using OpenSfM and Gaussian Splatting techniques. It allows users to generat…☆162Updated 11 months ago
- An attempt on implementing 3D gaussian splatting☆42Updated 2 years ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆38Updated 11 months ago
- ☆90Updated 7 months ago
- ☆43Updated 3 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆34Updated last month
- Official implementation of 2D Triangle Splatting for Direct Differentiable Mesh Training☆128Updated last month
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆129Updated 3 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆83Updated 5 months ago
- The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"☆49Updated last month
- Official code for "360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming"☆66Updated 3 months ago
- ☆37Updated 2 weeks ago
- Infinite-Realities Datasets: IR-MichaelRF☆55Updated 5 months ago
- ☆38Updated 4 months ago
- Simple tool to visualize COLMAP sparse/dense reconstruction using Rerun.☆30Updated 4 months ago
- LOD Real-time Viewer for LetsGo☆23Updated 6 months ago
- [WACV 2025] OmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting☆51Updated 7 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆52Updated 3 months ago
- Fully Fused Differentiable Bilateral Grid☆26Updated 2 months ago
- Multi-Spectral Gaussian Splatting with Neural Color Representation☆16Updated 2 weeks ago