The official repository for Nexels: Neurally-Textured Surfels for Real-Time Novel View Synthesis with Sparse Geometries
☆129Dec 18, 2025Updated 7 months ago
Alternatives and similar repositories for nexels
Users that are interested in nexels are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fusing 2D Material World Knowledge on 3D Geometry☆54Mar 23, 2026Updated 3 months ago
- ☆682Jun 23, 2026Updated 3 weeks ago
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆318May 13, 2026Updated 2 months ago
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆92Jun 30, 2026Updated 3 weeks ago
- This is an cut down version of our Vulkan based viewer to allow wider support.☆27Jan 22, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Physically-Plausible Image Signal Processing (PPISP) for Radiance Field Reconstruction☆445Jun 11, 2026Updated last month
- Shape and pose estimation via eigenproblem with eigenvector nonlinearities.☆27May 9, 2026Updated 2 months ago
- Code for the EGSR 2025 Paper "Content-Aware Texturing for Gaussian Splatting"☆92Jun 16, 2026Updated last month
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 6 months ago
- Code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".☆105Oct 8, 2025Updated 9 months ago
- [ICML'26] Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction☆36Jun 12, 2026Updated last month
- ☆1,181Nov 24, 2025Updated 7 months ago
- [ICCV 2025] SuperDec: 3D Scene Decomposition with Superquadric Primitives.☆204Dec 31, 2025Updated 6 months ago
- ACE-SLAM: Scene Coordinate Regression for Real-Time SLAM☆96Dec 17, 2025Updated 7 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Official Implementation of SIGGRAPH'26 paper "Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency"☆42Jul 13, 2026Updated last week
- 3D Reconstruction of Indoor Scenes with a Generative Framework☆603Feb 9, 2026Updated 5 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆383Apr 8, 2025Updated last year
- ☆297Oct 9, 2025Updated 9 months ago
- Official code for SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting (CVPR 2026)☆84Jun 16, 2026Updated last month
- Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting☆156Apr 30, 2026Updated 2 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆567Sep 12, 2025Updated 10 months ago
- [SIGGRAPH ASIA'25] EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Fly☆93Mar 23, 2026Updated 3 months ago
- DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification (CVPR 2026)☆69Mar 31, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Official codebase for SIGGRAPH Asia 2025 paper: GSWT: Gaussian Splatting Wang Tiles, containing the GSWT renderer.☆86Dec 13, 2025Updated 7 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆50Jan 11, 2026Updated 6 months ago
- [CVPR 2026] A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆723Jul 4, 2026Updated 2 weeks ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆70Apr 23, 2026Updated 2 months ago
- [ICRA2026] official implement of "Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estim…☆207Feb 22, 2026Updated 4 months ago
- Uses SAM3 to transfer 2D semantics onto 3D point clouds, producing segmented training data and efficient scene graphs for indoor environm…☆84Jan 23, 2026Updated 5 months ago
- IsoOctree code forked from https://www.cs.jhu.edu/~misha/Code/IsoOctree/ and wrapped as a library☆20Sep 13, 2024Updated last year
- [ICCV 2025 Highlight] No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views☆153Dec 5, 2025Updated 7 months ago
- Relightable multi-view 3D reconstruction with disentangled illumination and spatially varying PBR materials☆64Jul 2, 2026Updated 2 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [T-PAMI 2025] DiffMVS & CasDiffMVS☆170Dec 24, 2025Updated 6 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆304Feb 10, 2026Updated 5 months ago
- [CVPR2026] Code Release of MVInverse: Feedforward Multi-view Inverse Rendering in Seconds☆189Apr 1, 2026Updated 3 months ago
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆37Jun 27, 2026Updated 3 weeks ago
- [CVPR 2026] Official PyTorch Implementation for the "Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequ…☆49Apr 26, 2026Updated 2 months ago
- Orient Anything V2, NeurIPS 2025 Spotlight☆239Jan 19, 2026Updated 6 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆146Feb 18, 2026Updated 5 months ago