stnKrisna / bgfx-basic-rendererLinks
Basic BGFX renderer
☆14Updated 3 years ago
Alternatives and similar repositories for bgfx-basic-renderer
Users that are interested in bgfx-basic-renderer are comparing it to the libraries listed below
Sorting:
- Low Overhead C Interface for Vulkan managed by Flecs☆14Updated 2 years ago
- a toy 3d game engine with voxel support☆29Updated last year
- Experiments in atlas packing☆27Updated 8 months ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- 2D quake-inspired game☆28Updated last year
- Graph based GUI tool to automate system tasks☆25Updated 4 months ago
- A comprehensive Visual Studio MSBuild integration of the Intel SPMD Compiler (ISPC), Premake support and a collection of ISPC tests and d…☆12Updated 4 months ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆113Updated last month
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆12Updated 8 months ago
- Sokol based rendering module for Flecs.☆38Updated 2 months ago
- Multi broadphase 2D rigid body physics engine☆14Updated last year
- Single-File header only C++ Quake-style console library.☆27Updated last year
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- Raylib backend for Dear ImGui☆40Updated last year
- RavEngine sample programs☆35Updated last month
- Peony is a 3D game engine written from scratch in C++.☆21Updated last year
- Major overhaul of the Zero Engine and renaming to Welder.☆56Updated last year
- Linear Memory Allocator for Games and Embedded Systems☆76Updated 2 years ago
- A 2D and 3D C++ Game Engine using SDL2 and OpenGL☆20Updated 3 years ago
- 2D game with soft body physics.☆33Updated 5 years ago
- An Open Source Voxel RPG☆40Updated 3 weeks ago
- Terrain Generator with Erosion☆45Updated 5 years ago
- What a stupid name for a library☆51Updated 5 years ago
- 128x128 sized icons of various game development things☆58Updated 2 years ago
- An Advanced C++ DirectX 11 Game Engine.☆36Updated 4 months ago
- Spatial partitioning concepts and implementions.☆50Updated 5 months ago
- Forward+ Renderer☆15Updated 7 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆62Updated last year
- Game development framework / engine designed for programmers, focusing at ease of use.☆42Updated last week