Rlocksley / loci
Low Overhead C Interface for Vulkan managed by Flecs
☆11Updated last year
Related projects ⓘ
Alternatives and complementary repositories for loci
- Nabla's Tests and Examples source code☆19Updated this week
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 6 months ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated this week
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆14Updated 5 years ago
- A 3D Game Engine with a Lua scripting system☆10Updated 4 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Cranberry Game Engine is my Personal hobby game engine☆11Updated 4 months ago
- Verus Engine is a modern 3D game engine.☆38Updated this week
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆21Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 5 months ago
- An open source, cross platform game engine written in C++ with Vulkan API rendering backend☆10Updated this week
- Simple raytracing test using DirectX 12 Raytracing.☆8Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 2 years ago
- Hobby Game Engine☆13Updated 2 months ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆22Updated 2 weeks ago
- A flexible rendering engine for real-time graphics R&D☆21Updated this week
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆17Updated 2 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆31Updated 5 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 6 years ago
- Sample projects using Supernova Engine☆7Updated last month
- Major overhaul of the Zero Engine and renaming to Welder.☆54Updated 8 months ago
- ☆11Updated 4 years ago
- Lambda Game Engine☆23Updated 3 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 7 years ago
- Visual shader editor for Lumix Engine☆11Updated 2 weeks ago
- ☆40Updated 4 years ago
- Node Editor of OpenGL Shaders☆29Updated last year