Embeddable cross-platform realtime engine
☆53Feb 13, 2026Updated 2 weeks ago
Alternatives and similar repositories for Eng
Users that are interested in Eng are comparing it to the libraries listed below
Sorting:
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆367Feb 13, 2026Updated 2 weeks ago
- Embeddable physically based renderer☆499Nov 30, 2025Updated 3 months ago
- 3D game engine based on BlendELF☆10Aug 15, 2023Updated 2 years ago
- Simple category-based logger generator for C/C++☆10Oct 23, 2016Updated 9 years ago
- An inmediate mode GUI that works on top of Canvas2D (it can also work in WebGL)☆13Apr 21, 2021Updated 4 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 11 years ago
- OpenGL C++ 3D game engine☆12Updated this week
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Mar 28, 2023Updated 2 years ago
- Traktor Game Engine☆471Feb 18, 2026Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆83Nov 14, 2025Updated 3 months ago
- A cross-platform game library in the public domain☆15Aug 12, 2019Updated 6 years ago
- Dynamic PATH management based on Current Working Directory☆17Feb 6, 2024Updated 2 years ago
- A compressed bitset with supporting data structures and algorithms☆19Sep 13, 2013Updated 12 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 7 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- Real-time ray tracer renderer that allows to move freely in the scene with the keyboard and mouse, while streaming live the results from …☆13Nov 6, 2022Updated 3 years ago
- TTY-like interface for SDL☆12Nov 16, 2025Updated 3 months ago
- little test driven handle library in c☆12Mar 1, 2021Updated 4 years ago
- Lambda Game Engine☆22Sep 10, 2020Updated 5 years ago
- A pure JavaScript library to create web editor interfaces and components.☆15Updated this week
- a tiny text editor☆19May 18, 2023Updated 2 years ago
- Uxn for the Raspberry Pi, on bare metal☆15Mar 31, 2024Updated last year
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Oct 8, 2017Updated 8 years ago
- A zero-dependencies, single-header 3D graphics library☆37Jan 7, 2026Updated last month
- Debug Drawing Text using Lines☆15Jun 17, 2025Updated 8 months ago
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- ReSTIR implemented using OptiX.☆13Feb 11, 2022Updated 4 years ago
- Win32 software rendering using only Odin's core libraries☆19Sep 23, 2024Updated last year
- The ultimate open-source 2D and 3D software rendered graphics library.☆18Oct 18, 2023Updated 2 years ago
- Althea is a glTF-based rendering engine built in Vulkan.☆21Nov 6, 2025Updated 3 months ago
- Single-header game library written in C99 from scratch☆15May 13, 2021Updated 4 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Feb 13, 2026Updated 2 weeks ago
- Performs transforms between reference frames on vectors, quats, matrices and Euler angles☆23Sep 20, 2025Updated 5 months ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- Quality of Life customizations for 4coder☆23Jan 16, 2026Updated last month
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆24Jul 28, 2025Updated 7 months ago
- Simple 3D game engine for educational purposes☆19Jun 11, 2024Updated last year