Embeddable cross-platform realtime engine
☆61Aug 17, 2026Updated last week
Alternatives and similar repositories for Eng
Users that are interested in Eng are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆418Aug 17, 2026Updated last week
- Embeddable physically based renderer☆545Jul 17, 2026Updated last month
- ReSTIR implemented using OptiX.☆14Feb 11, 2022Updated 4 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- Traktor Game Engine☆564Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple and straightforward package manager for games.☆14Nov 6, 2022Updated 3 years ago
- Clang based generator for metaStuff☆14Jun 12, 2018Updated 8 years ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆328Aug 23, 2026Updated last week
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- A simple and easy-to-use library to enjoy videogames programming, Experimental support for multiple monitors.☆13May 12, 2024Updated 2 years ago
- 💎 3D game framework in C, v3.☆48Nov 29, 2025Updated 9 months ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- Personal hobby project to experiment with various rendering techniques.☆813Apr 19, 2026Updated 4 months ago
- Locus is a 2D/3D open-source game engine☆11Feb 8, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- 3D game engine based on BlendELF☆10Aug 15, 2023Updated 3 years ago
- A cross-platform 3D modeling application for macOS, Windows, Linux, and Web☆13Dec 19, 2024Updated last year
- 💎 3D game framework in C, v2.☆69Aug 4, 2025Updated last year
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- Relight is a lightmaping with global illumination & radiosity compuation library.☆19Jan 27, 2017Updated 9 years ago
- Uxn for the Raspberry Pi, on bare metal☆15Mar 31, 2024Updated 2 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆596Aug 8, 2026Updated 3 weeks ago
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Aug 8, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An experimental game engine.☆210Aug 29, 2025Updated last year
- Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom☆494Sep 3, 2025Updated 11 months ago
- Reference implementation of "Efficient Differentiable Hardware Rasterization for 3D Gaussian Splatting".☆18Aug 12, 2025Updated last year
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆480May 1, 2026Updated 3 months ago
- ☆13Dec 18, 2023Updated 2 years ago
- simple OpenGL based 3D Gaussian splatting viewer☆26Oct 11, 2023Updated 2 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- 3D Renderer Engine builds with Vulkan and C++ 20☆450Updated this week
- High-level rendering components☆446Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Modern Cross-Platform C++ Game Engine with WYSIWYG Editor and C# Scipting☆41Updated this week
- OpenGL C++ 3D game engine☆12Updated this week
- A modern C++ game engine. Realtime ray tracing, clustered shading, visual editor, C# scripting and more☆545Updated this week
- Ray tracing engine with OptiX, Embree, and CPU acceleration. Supports animation, PBR, and volumetrics.☆62Aug 21, 2026Updated last week
- C++ Vulkan based easy to use 3D Library☆42Oct 15, 2025Updated 10 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆584Aug 1, 2026Updated 3 weeks ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated last year