grend3d / grend
OpenGL 3D game engine
☆6Updated last month
Related projects: ⓘ
- Game Engine focused on finding expressive but simple ways to build any game☆21Updated 2 years ago
- Game engine/framework powering The Driver Syndicate.☆6Updated this week
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆15Updated 5 months ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆16Updated 6 months ago
- A small realtime software rendering library☆14Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 2 years ago
- converter and viewer for custom animated 3d mesh format☆8Updated 6 years ago
- ☆11Updated 3 years ago
- Programming an RTS Game With Direct3D☆12Updated 4 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 4 years ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last week
- A 3D game engine.☆20Updated 5 years ago
- A 2D and 3D C++ Game Engine using SDL2 and OpenGL☆20Updated 2 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated 3 weeks ago
- 2D quake-inspired game☆26Updated 9 months ago
- Lambda Game Engine☆22Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆23Updated last year
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆19Updated 8 months ago
- A bgfx port of lightmapper.h☆16Updated 8 years ago
- GeoMipMapping Terrain LOD☆11Updated 6 years ago
- A C++ game engine powered by Vulkan☆17Updated last year
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆12Updated 5 years ago
- [WIP] High performance 3D graphics game engine☆31Updated 2 years ago
- ☆11Updated last year
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆20Updated 4 years ago
- C# plugin for Lumix Engine☆21Updated 4 months ago
- Luna Game Engine☆20Updated 10 months ago