sq / IlluminantLinks
Realtime 2D lighting and particle system library
☆47Updated 4 months ago
Alternatives and similar repositories for Illuminant
Users that are interested in Illuminant are comparing it to the libraries listed below
Sorting:
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆37Updated 8 years ago
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- Xenko GDC 2017 demo (by Silicon Studio)☆67Updated 3 years ago
- Dynamic, procedural 3D full-scale planet demo☆14Updated last year
- Generic Level Editor 2D☆84Updated 3 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- Experiments with procedurally-generated worlds, XNA, and design patterns☆46Updated 6 years ago
- C# OpenGL Skeletal Animation Viewer☆25Updated 8 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Updated 5 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 11 years ago
- All In One 2D Game Engine☆32Updated 4 years ago
- This is the FFWD framework for XNA, that allows you to port Unity3D games to XNA for use on WP7 or XBox360 (XBLIG)☆133Updated 12 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- voxeliq is an open source block-based game engine implementation developed with C#☆166Updated 5 years ago
- This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computin…☆43Updated 8 years ago
- .NET wrapper for Irrlicht Engine☆22Updated 6 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated 2 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 6 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆24Updated last year
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- A game engine to learn about game engine development☆130Updated 3 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 3 years ago
- C#-based port of the AS3 entity framework, Ash.☆33Updated 12 years ago
- ☆16Updated 10 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- ☆21Updated 5 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Updated 6 years ago