bonesoul / voxeliqView external linksLinks
voxeliq is an open source block-based game engine implementation developed with C#
☆165Feb 13, 2020Updated 6 years ago
Alternatives and similar repositories for voxeliq
Users that are interested in voxeliq are comparing it to the libraries listed below
Sorting:
- ☆16Aug 8, 2015Updated 10 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Jul 11, 2019Updated 6 years ago
- WorldCraft is a voxel game, sandbox, open world, survival, adventure, building, rpg☆25Mar 22, 2019Updated 6 years ago
- A 2D Deferred lights implementation for Monogame☆19Jun 6, 2017Updated 8 years ago
- A Minecraft clone... with Portals!☆48Oct 27, 2012Updated 13 years ago
- This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.☆74Dec 5, 2025Updated 2 months ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Jun 25, 2016Updated 9 years ago
- ☆12Apr 22, 2019Updated 6 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 7 years ago
- OxyEngine - 2D full-featured open-source crossplatform game engine☆19Jul 17, 2018Updated 7 years ago
- yet another ancient minecraft clone☆16Nov 30, 2024Updated last year
- I updated the original shader forge to work with Unity 2019, to see the original repository, visit https://github.com/FreyaHolmer/ShaderF…☆17Jul 16, 2019Updated 6 years ago
- Chunk based 2D tilemap engine (Veldrid) and editor (WPF) written entirely in C#.☆19Dec 23, 2021Updated 4 years ago
- Minecraft clone using ray tracing for rendering.☆17Nov 8, 2012Updated 13 years ago
- voxel mesher with ambient occulusion, transparency, translucency, custom block models☆23Apr 27, 2016Updated 9 years ago
- A editable node-base state machine for Unity.☆17May 3, 2018Updated 7 years ago
- C# Entity Component System example from my blog☆14Sep 25, 2020Updated 5 years ago
- A "simple" world simulator☆15Feb 8, 2018Updated 8 years ago
- A lightweight render engine written purely in C#☆38May 23, 2024Updated last year
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Nov 10, 2017Updated 8 years ago
- It's a FREE and simple kit made in Unity Engine (Version 5+) to help developers create their own MMO. It has an authoritative concept of …☆16Sep 3, 2018Updated 7 years ago
- Pure managed TTF / OTF reader and renderer.☆88Aug 1, 2015Updated 10 years ago
- ⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.☆21Updated this week
- ECS-based Game Engine powered by MonoGame for C# games.☆63Aug 4, 2022Updated 3 years ago
- Contains easy-to-read, clean and highly optimized code that allows to create Minecraft-like worlds.☆10Jul 11, 2020Updated 5 years ago
- ☆22Sep 16, 2025Updated 4 months ago
- An open-source C# game engine that's going to be the best thing ever.☆46Mar 18, 2022Updated 3 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Feb 26, 2018Updated 7 years ago
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆232Oct 26, 2022Updated 3 years ago
- Isometric game engine. Open world, block/voxel based and sprite rendering.☆114Aug 16, 2025Updated 5 months ago
- Legacy Voxelmetric framework☆252Dec 16, 2023Updated 2 years ago
- 2D Top Down RPG Game Made with Unity 3D☆37Nov 24, 2024Updated last year
- A powerful C# based 3D and 2D game engine.☆56Feb 6, 2026Updated last week
- A general-purpose 3D game engine with editor, built with .NET Core☆318Mar 22, 2020Updated 5 years ago
- Userland and toolchain for seakernel☆13Dec 11, 2015Updated 10 years ago
- 2D Level Editor written in Java☆10Oct 16, 2021Updated 4 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Jun 5, 2022Updated 3 years ago
- An entity component system framework for C#, Unity.☆37May 30, 2022Updated 3 years ago