Magus Gui wizzard
☆17May 22, 2017Updated 8 years ago
Alternatives and similar repositories for Magus
Users that are interested in Magus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- High Level Material Shader editor☆79Apr 2, 2018Updated 7 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 9 years ago
- SIGGRAPH Asia 2016 - Crumpling Sound Synthesis: Perceptual Study. Customizable php-based online user study forms. Four-alternative forced…☆15Sep 15, 2016Updated 9 years ago
- ☆17Aug 27, 2022Updated 3 years ago
- Space-based shoot'em up game☆19Nov 8, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- PlanetGenerator is software which randomly generater 3d planets. The aim of this project is to have a starting point, to create 3D enviro…☆20Feb 12, 2017Updated 9 years ago
- ☆11Mar 6, 2023Updated 3 years ago
- Puredata implementation of Jamoma☆16Apr 12, 2016Updated 9 years ago
- 一个优雅的开源跨平台3D引擎,包含Foundations,3DMAXPlugin,Editor,支持Windows,Android,IOS平台的软件开发,现已呈现。QQ交流群:336273110☆65Feb 12, 2016Updated 10 years ago
- C# bindings for Sokol using Sokol's binding generator☆35Aug 23, 2022Updated 3 years ago
- Qt based 2D particle editor for Urho3D☆35Jul 15, 2014Updated 11 years ago
- A simple but modern graphic engine☆87Oct 12, 2018Updated 7 years ago
- League Compatible Version of ENet☆13Mar 22, 2020Updated 6 years ago
- Publish your 🔗🌳digital garden with 🧠 mdbrain☆19Mar 2, 2026Updated 3 weeks ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Open source release of the Piko graphics pipeline compiler.☆15May 5, 2015Updated 10 years ago
- MSIL interpreter and runtime for a school project.☆10Dec 16, 2014Updated 11 years ago
- ZeroMQ 4.x.x+ binding for Lua☆15Nov 4, 2017Updated 8 years ago
- ☆11Oct 13, 2020Updated 5 years ago
- 基于QtQuick的多页面跳转框架☆26Jan 10, 2018Updated 8 years ago
- Now in the main repository as Plugin☆29Aug 6, 2020Updated 5 years ago
- Disassembly of the NES Game Crystalis☆13Jun 22, 2019Updated 6 years ago
- A lightweight C++ kernel designed to run a JavaScript or Dart VM☆20Sep 17, 2014Updated 11 years ago
- Unity3D to Urho3D assets converter☆41Jul 23, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 3D Rendering Engine☆11Apr 29, 2022Updated 3 years ago
- Video transcoder application that uses Microsoft Media Foundation to enable hardware accelaration☆10May 23, 2025Updated 10 months ago
- Tile-based SW rasterizer☆37Dec 21, 2019Updated 6 years ago
- Wavefront .obj file loader written in C (C99)☆13Dec 9, 2020Updated 5 years ago
- The World of Padman engine source archive, the new repo is at:☆12Mar 4, 2018Updated 8 years ago
- Cloud Rendering☆11Dec 6, 2021Updated 4 years ago
- ☆143Oct 31, 2018Updated 7 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆154Jun 5, 2022Updated 3 years ago
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆13Aug 17, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly …☆11Apr 21, 2024Updated last year
- GPC – General Polygon Clipper (C language) - 2.32 - This is a powerful library. I searched it on GitHub but not found so I commit it here…☆10May 9, 2023Updated 2 years ago
- Source code for the 1990 NES game Magician☆12Mar 2, 2018Updated 8 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆43May 16, 2024Updated last year
- Yeoman generator for webapps utilizing ClojureScript on the front-end and back-end.☆28Mar 19, 2014Updated 12 years ago
- A Common Lisp client library for the Oxford dictionary API☆14Aug 13, 2025Updated 7 months ago
- Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.☆25Mar 29, 2017Updated 8 years ago